Devlog #5
The Weight of Steel
Hey everyone! Last week brought horde leaders and gate assaults. This week was all about polish: making every single sword swing actually feel like it lands.
Hit feel
Every connecting blow now has layered punch:
- A bright white flash on impact, then the red damage flash settles in
- Heavy hits trigger a short camera shake, only for fights happening near you so distant skirmishes don't shake your view
- Blood bursts double in intensity on heavy hits
- Sword strikes leave a curved arc trail at the strike point that fades quickly The result: a goblin getting tickled and a Revenant landing a crusher now look completely different at a glance.
Boss readability
Horde leaders now wear a 3D blood-red crown floating above their head, slowly rotating. The old flat ring at their feet was hard to spot from a top-down angle. The crown stands out instantly across a battlefield.
