In-game event

Update #2 - Some Accessibility, Graphics and Balancing

PROJECT.98 · published · build 25109821

UPDATE #2 - Some Accessibility, Graphics and Balancing

Accessibility:


- The game now has a new accessibility menu with some feature mostly aimed at people who suffers from motion sickness. You can now select a different type of cursor design and you can also choose its size. There is also a Hue, Saturation and Brightness slider, so you can customize the game visuals to your liking and reduce potential nausea.

Graphics:


- There is now a new option to select the display you want the game to run by default. This settings is preserved so that if you close and open the game, it will do so in the display you selected as main.

Balance:


- "The World" weapon suffered a slight nerf, and its progression was slightly altered, you start with two, the motion is slower to make the orbiting speed more meaningful. The world count was update to give just +1 world and it went from common to rare type.- "Fatal Error" boon was nerfed, from 20% trigger chance to 10%

Overall:


- Updated the game-over screen to anchor its features correctly.
- Updated UI behavior to better suit the ordering of opened windows (menus)
- Updated some upgrades description.

-- An example of what you can do with the new color settings;

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