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PROJECT.98 is out! And what about the future?

PROJECT.98 · published

PROJECT.98 - Out now!

PROJECT.98 Is officially out, first and foremost I would like to thank everyone who decided to give it a try, I encourage you to leave your feedback through the review system, especially if you enjoyed it and you want to support it.

What Now?

I made this game as a solo developer, mostly with the intention of conveying a certain nostalgic or even anemoic feeling and mixing that with the action roguelike genre.

If you grew up during the '90s or early 2000s, you will probably be no stranger to many of the references found here, and I'm very happy with how the game turned out visually.

When it comes to content, however, there is still so much I would like to add. For some time, I wondered whether it would be better to release PROJECT.98 as an Early Access title, but since this is my first commercial project, I ultimately decided that it would be better to deliver a complete, albeit shorter, experience to players, see how it is received, and continue from there.

Different stages, many more weapons, more enemies, more events, localization, better branding... I would definitely like to add or expand on all of these things. The initial reception of the game will help determine the scope of everything going forward.

That said, I definitely intend to deliver more content regardless, especially weapons and upgrades, since build variety is one of the things fans of the genre tend to value most.

Thanks to this project, I've gained a great deal of experience and know-how when it comes to game development, which makes PROJECT.98 particularly important to me on a personal level.

So stay tuned for more news and updates, and once again, thank you for giving the game a chance!

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