Hello everyone, This is a small patch to address some bugs as well as adding some minor features/content!
FIX: Cancel after current UI bug, where if players click on the actual checkbox the crafting does not cancel correctly.
FIX: Item Upgrade Window now moves correctly to stay on-screen when upgrade costs change near the edge of the screen.
FIX: MAX level calculation when upgrading items fails and over-counts the maximum level past player resource availability.
ADD: new Grabber (II) item, and its blueprint.
ADD: Middle mouse button now turns off/on items quickly.
BUFF: Energy Amplifier from 5% to 10% amplification (per level).
NERF: Concentrators from 20% to 15% amplification (per level).
Localization work for IDLE_DIRECTIVE is still being worked on, and because it is taking longer than expected; I've went ahead and made v1.1.3 to address some issues players have been encountering (as well as addressing some minor feedback)!
Thanks for reading, and thanks for playing!
-Kevin