Game update

Patch Notes for v1.1.2

IDLE_DIRECTIVE · published

Hello everyone, This is a small patch to address some bugs as well as adding 2 QoL features!FIX: Plural form of Nexus being wrong in text.
FIX: NPC Item and resource stocks not being reflected properly on relevant augment purchase.
FIX: Decomposer I and Decomposer II underperforming during Offline Calculation.
FIX: World gen improved to avoid Traders spawning on-top of or too close to Terminals, Spires, and Reactors.
ADD: Lab Access Tokens are now used during auto-explore when applicable, Labs are now also skipped when they can not be unlocked automatically.
ADD: "Cancel after current" button option for Replicator jobs to cancel without losing any resources.

HOT-FIX UPDATE
a hot-fix patch was appended to v.1.1.2 (Roughly 4 hours after the initial patch went live):

FIX: String for upgrade-effects now has consistent capitalization, revising the text for upgrade-effect text for Spatial Containers (no longer "carcass_storage", but instead "Storage Capacity").

FIX: "Cancel after Current" not working for continuous mode in the Replicator.

Thanks for reading, and thanks for playing!
-Kevin

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