
Hi, everyone! Welcome to the thrilling journey of developing and promoting my first commercial game! Take a seat, relax, and watch as I turn inspiration from Balatro and Monopoly into a full-fledged game with unique mechanics and plenty of replayability. I hope this journey will be as interesting for you as it is for me!
My main goal is to participate in October’s Steam Next Fest with the most polished demo I can make.
To get there, I’m planning to hold the first playtest just one week from now! Stay tuned—I’ll announce it in a separate post.
Once I’ve worked through the playtest feedback and polished the experience, I’ll release a public demo—by mid-August at the latest.
After that, I’ll update the demo a couple of times and turn it into something truly special for Steam Next Fest players.
For all of this to happen, I need as many testers and players as I can reach! Don’t hesitate to join the Discord server—it will be the main hub for playtests, feedback, and demo discussions.
I’ll be waiting for you there!
I also want to thank everyone who welcomed my July 20 post about this journey. Your words reignited the engine in my heart, and now I’m continuing to develop Mowties with fire in my eyes!