In-game event

[v2.0.1.7360] Balance Adjustments, Bug Fixes, and Performance Improvements

Keep Digging · published · build 23041843

v2.0.1.7360 Patch Notes

Optimization and Performance

  • Rebuilt and optimized several high-load 3D models.

  • This should improve cases where the game could not launch due to insufficient VRAM, as well as cases with high GPU load. Further optimization is also planned.

  • Expanded Steam Deck support, and the game is now officially marked as Playable.

  • Raised the frame rate cap from 120 FPS to 240 FPS.

Balance Adjustments

  • Adjusted and reduced battery consumption for drills and ropes.

  • Adjusted and reduced the amount of money required to craft equipment at the forge.

  • Adjusted collision in the reset statue area.

  • Changed the names and categories of cash-in items.

Bug Fixes

  • Fixed an issue where, if the backpack was full, using materials and blueprints from a chest to forge equipment would fail to create the item while still consuming the materials.

  • Fixed an issue where equipment could sometimes fail to craft correctly at the forge.

  • Fixed an issue where achievements for obtaining Epic and Legendary items could sometimes fail to unlock.

  • Fixed an issue where trophies could sometimes appear even when their achievements had not been unlocked.

  • Fixed an issue where the language could sometimes fail to switch to German or Korean.

  • Fixed an issue where fast travel names were displayed only in Japanese.

Localization

  • Added German and Korean support for achievement names.

Other

  • Updated the staff credits.

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