Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
ApocaShift Playtest›Events›Playtest Version 67 Hotfix 1
Game update

Playtest Version 67 Hotfix 1

ApocaShift Playtest · published 8 hours ago

All eventsPlayers around this dateRead on Steam
  • A few fixes for errors happening when starting a new game.
  • Fixed the soldiers body causing a broken inventory screen to appear when looted in your first real raid.
More from ApocaShift Playtest

Other announcements

All events
ApocaShift PlaytestGame update9 Sep 2026Version 68 — Ground Looting & Placement UpdateVersion 68 — Ground Looting & Placement Update Version 68 improves how you interact with loot in the world, makes the nearby-container UI easier to read, prevents accidental overlapping while building, and fixes several magazine and ammo issues. Ground Looting Loot sitting at your feet can now be accessed directly from the container bar. A new Ground entry appears whenever items are nearby, sho…ApocaShift PlaytestGame update9 Sep 2026Playtest Version 67 | Colony & Systems OverhaulVersion 67 Base building now has an actual construction step · Placing a building, tent, camper, generator, etc. now creates a translucent blueprint first instead of instantly finishing it. · Blueprints don't provide storage, crafting, power or shelter until they're actually built. · Walk up and hold E to build something yourself, or assign a settler to the new Builder job and let them handle i…ApocaShift PlaytestGame update6 Sep 2026Playtest Version 66 - Settlers and Colony ManagementVersion 66 Farming has been rebuilt from scratch · Farming is now Stardew-style: till individual tiles, get a dirt patch, then plant that tile. There is no more single farm-shaped plot - you choose exactly which ground gets broken. · Ground can be tilled anywhere on open ground near your base, not just in one fixed area. · Each crop now grows through five real stages of art (25% through 100%) i…