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Heroes For Hire - Guild Micromanagement SimulatorEvents0.18.6.0
Game update

0.18.6.0

Heroes For Hire - Guild Micromanagement Simulator · published 30 Aug 2026, 01:47 UTC · build 25016450

All eventsPlayers around this dateRead on Steam

0.18.6.0

Additions:

- New Cursed Relic: Money Bag. Gives some money on hit if a hero is holding it. Replaces the old prisoner set.

- Added a tip that gives a template that creates a bunch of helpful pins. You can use this to organize your workspace.

- New Service: Leprechaun. Makes the guild luckier.

Other Changes:

- The Mourner set now increases the hero's max health. Previous set bonus was useless in a tournament setting, and was obsoleted at the endgame.

- The Druid set now increases the gem activation rate dramatically when a crit goes off, rather than the other way around. Was arguably the weakest set in game previously and didn't provide much synergy.

- The Prison set now increases the amount of drops enemies have instead of giving money on hit. Previous set was too weak early on, but very hard to balance later.

- The Blood Diamond relic now has a chance to apply a random gem effect on hit instead.

- The expected expenses amount now includes expected wages for services.

Balance:

- Mini slimes now drop slightly more slime, and mini spiders more webs.

- Dramatically increased the impact of each personality matrix point.

- Non-leader heroes will try and flee far less, unless the leader has fainted in which they'll try and flee more often.

- Increased the amount of damage the shock status effect deals to enemies outside of tournaments.

- Reduced boss status effect immunity.

Bug Fixes:

- Further fixed dragging items over popups.

- Fixed a potential crash, which was causing a visual effect for heroes to not appear.

- Choosey Corners guilds are no longer limited to 4x4. Loaded files will now have the effects of the campaign applied as well.

- Fixed an issue that was saving services incorrectly.

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