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Soul's RemnantEventsAugust 20th Patch Notes
Game update

August 20th Patch Notes

Soul's Remnant · published 20 Aug 2026, 11:48 UTC

All eventsPlayers around this dateRead on Steam

✨ New Features & Systems

Party Recruit

  • You can now recruit party members from across all channels for dungeons, Mirage, and party quests, straight from the Party window.

Waypoint Compass

  • Select any map to navigate to and a guide arrow will lead you there.

Cosmetic Pets

  • Cosmetic pets have been added to the game. Feed them to keep them happy and level them up to unlock more visual effects.

Luck of the Sea (new skill)

  • Occasionally fish up treasure such as Souls, Passes, or Mirages.

New Dyeing System

  • More accurate colors and accents, plus a live preview before you confirm.

Villager Leaderboards

  • Heart point leaderboards added for all 10 villager NPCs.

Gathering Tutorial

  • First-time players now get a tutorial when they learn the Gathering skill.

/trade command

  • Use

/trade [player name]

to trade anyone on your map without hunting them down and double-clicking.

🗡️ Skill Changes

  • Proficiency has been renamed to Level.

  • Macro has been renamed to Combo.

Soul Shot & Holy Arrow (Rework)

  • You can now perform a Perfect Release: firing right after the bow is fully charged grants a short damage buff. Holding too long releases the skill automatically.

Dark Fire (Rework)

  • Initial range reduced by 15%.

Realm Piercing Arrow (Heavily Nerfed)

Its overall damage was far above where it should be, and its boss damage in particular was well out of line with other skills.

Flash Strike

  • Now grants 50% damage reduction for 2.5s instead of full invulnerability.

Flame Barrage

  • Now aims with your mouse. Without a mouse bind, it fires left/right only.

Blood Sacrifice

  • Mana→Shield and damage-taken→Mana conversion rates reduced by 25%.

Divine Thorn

  • Previous nerf reverted, plus a small buff.

Slash

  • Now grants global attack speed as an active stat.

Holy Arrow & Magic Slash

  • Active stats now scale gradually instead of being fully granted at level 1.

Shadow Twin

  • Cooldown now resets if you actually died.

Phasing

  • Now levels up 35% faster.

Companion Skill

  • Now gains EXP based on damage dealt.

  • Proc chance at Lv.20 increased from 39% to 45%.

  • Now grants a small item drop bonus.

Elemental Charge

  • Description now clearly explains what it does.

🏰 Dungeons & Content

Abyss Trial

  • All participants must now hold a Tear of the Abyss in their inventory.

  • Limited to 3 runs per day.

  • Abyss monsters no longer drop anything besides Abyss Essence and give 50% EXP.

The Abyss packs a lot of bosses with rare drops into a short run, and it was being farmed far beyond what it was designed for. These changes bring it back in line.

Barrier Forge

  • Increased ore spawn per type.

  • Time limit raised from 10 to 15 minutes.

Darkness

  • Now appears violet on the minimap.

  • Now shiny. If you miss it, I don't know what to say.

  • You are invulnerable while interacting with it.

  • Penalty is now gradual and only begins after 2 minutes of not clearing it. At 5 minutes, you stop gaining EXP and drops.

Dungeon QoL

  • Unopened dungeon chests now glow.

  • You'll be warned before leaving a dungeon without claiming your reward.

  • The dungeon minimap can now be moved like every other UI element.

Mirage

  • Description now makes it clear that it takes your party members in with you.

🍳 Cooking

  • The food minigame now contains Item Drop % and Double Drop % cards.

  • Food can now roll fishing-related stats, with matching cards in the minigame.

  • Backpacks can now roll the Cooking Reroll stat.

💰 Auction House

  • Overall responsiveness improved.

  • You can now sell items directly from storage.

  • Better information shown when listing an item.

  • You can now exclude stats and choose stat tiers.

  • You can now select a specific item in search.

  • You can now search by level range.

  • Items with apostrophes (e.g. Shepherd's Hat) are now searchable.

  • Stat filter searches now work with food searches.

  • Fixed Soul Crystal mail from auction sales sometimes not appearing until you relogged or changed channel.

🛡️ Guild

  • Added a Guild Name Color Change Coupon to the Cash Shop.

  • Guild buffs now show on the buff bar.

  • Guild name and player name color changes now show a preview before you confirm.

  • Name color change can now also change your outline color.

  • Guild member window now shows player contribution, sortable by contribution or last online.

  • Minor Guild UI improvements.

🔧 Quality of Life

  • Inventory slot and storage slot expansions are now account-wide.

  • You must now wait 5 seconds before pressing "Yes" to delete a character, to prevent accidents.

  • You can now use Souls on items you aren't currently equipping.

  • Resource research now has benefits, like monster research.

  • The fish-catching exclamation mark now has an outline.

  • The fishing minigame health bar is no longer affected by FPS. The whole minigame now runs at the same speed regardless of framerate.

  • Added a chat transparency slider.

  • You can now filter out announcement messages in chat.

  • Megaphones can no longer be used with an empty message.

🛒 Cash Shop

  • Added Invisible Weapon.

  • Attack effects can now be previewed in the cash shop preview window.

  • Added Blonde color for hair, eyes, mouth, and face.

  • Added various cosmetic chat pop-ups for your character.

🐛 Bug Fixes

  • Fixed characters getting stuck and failing to load.

  • Fixed Shield Slam sometimes going on cooldown without dashing.

  • Fixed Puppeteer Ticket not dropping from monsters.

  • Fixed a wrong damage calculation from mobbing skills on bosses.

  • Fixed Perseverance's HP buff for teammates not working as intended.

  • Fixed Life Line leveling too fast when linked to a high level player.

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