The early-game New Player Guide is still being improved. If you need help, please join one of the following communities:
QQ Group: 1098841891
Telegram: https://t.me/+KkKgOeeWXbM0NmM1
Discord: https://discord.gg/2g6mZfAPq
The Market, Battle, and Player Action protocols have been upgraded to V0.032. To prevent data from different versions from being mixed, please update the client before using these features. Older clients may be unable to submit Market, Battle, or action speed-up operations.
1. Added exact-instance trading for equipment with variable attributes. Sellers now list the specific equipment instance they selected. Buyers can browse paginated listings, inspect each item's quality, enhancement level, affixes, sockets, and other complete attributes, and then purchase the exact instance they reviewed. Buy orders and automatic matching are no longer available for this equipment category; trading for other stackable items is unchanged.
2. Strengthened terminal battle settlement and loot recovery. The server now verifies battle-start evidence, rewards, and loot through one consistent path and performs bounded recovery when settlement is still incomplete. A pending settlement cannot start an overlapping battle, grant rewards twice, or let an older result overwrite the current page, reducing cases where the battle remains stuck after ending or loot is not displayed.
3. Improved Auto Battle settlement waiting and failure protection. If the previous battle has not finished materializing its settlement, Auto Battle keeps the current session and waits for the server instead of returning an immediate error or creating an overlapping battle. The session now stops safely after three consecutive defeats to prevent endless revival and defeat loops. A victory resets the consecutive-defeat count.
4. Fixed the confirmation lifecycle for Gathering and Processing action speed-ups. Preview, confirmation, execution, and automatic action settlement are now mutually exclusive and retain the same server request identity. If action progress, completion time, pause reason, or the current action changes, the old confirmation becomes invalid automatically, preventing valid requests from being rejected, tickets from being consumed twice, or an old preview from being applied to a new action.
5. Improved the Town Combat building layout. BOSS selection, attribute information, the challenge button, rewards, and the damage ranking now use clearer spacing and alignment. Town Combat activities are still under development; this update changes only the interface and empty-state presentation and does not open the actual challenge entry.
1. Please conduct trades through the Market. The Market does not charge any transaction fees. Issues arising from private trades will not be handled.
2. If you encounter a bug with the Steam Community Market, please contact the developers through the QQ Group, Telegram, or Discord.
1. Continue improving the Main Quest and Side Quest features.
2. Add a Thank You feature.
3. Update the Leaderboard feature.