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Isle Goblin Playtest›Events›4.0.4 - Minor Changes
Game update

4.0.4 - Minor Changes

Isle Goblin Playtest · published 43 days ago

All eventsPlayers around this dateRead on Steam

BUGS
- Fixed a bug where bombs wouldn't bounce off things
- Fixed a bug where you couldn't fish
- Reduced mountain generation to decrease risk of being trapped in town at the start.

NON-BUGS
- Reflavored slimes to instead be slugs. This involved adding new different colored torches depending on which slug sludge was used to craft them. Default (initial) torch color is now green instead of orange.
- Added throwable candles
- Made it clearer you can't swim through lily pads

More from Isle Goblin Playtest

Other announcements

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Isle Goblin PlaytestGame update3 Sep 20264.1.27 - New Weapons, New Arrows, and Bug FixesMostly uploading this for the localization team, squashed a lot of bugs not listed. NON-BUGS - Added some new elemental arrows - Added about 33 weapons. Some of them wont' spawn naturally in the world since I still have to make the subassemblies that they spawn in. The ones that spawn in chests will require a new world. - Made the gizmo descriptions more precise in terms of effect strengths. -…Isle Goblin PlaytestGame update31 Aug 20264.1.25 - Major Bug FixFixed a big bug where you can't interact with stuff.Isle Goblin PlaytestGame update28 Aug 20264.1.24 - Bug FixesNON-BUGS - Made it so you can consume cactus juice - Reduced autosave lag in new worlds. Old worlds will still have a bit. - Item drops now don't appear as laggy in multiplayer if you're the client. - NPCs used to only appear on minimap if you've talked to them before and they're in town. Now the talking requirement is gone. - Added descriptions to more of the tools to add some variety - Added…