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War Room: Tactical Sandbox›Events›Build 0.7.5: The Hybrid Trajectory & Combat Update
Game update

Build 0.7.5: The Hybrid Trajectory & Combat Update

War Room: Tactical Sandbox · published 17 Jul 2026, 05:12 UTC

All eventsPlayers around this dateRead on Steam

[NEW FEATURE: HYBRID MOVEMENT PROTOCOL]● Integrated RTS & Drawn Paths: battle mode now supports both direct click orders and manually drawn routes (Key R) simultaneously.
● Velocity Synchronization: eliminated speed discrepancies between rts clicks and drawn routes. Both modes now share the same physics engine for uniform displacement.
● Battle Elasticity Bypass: units on drawn paths are now exempt from formation elasticity pull, preventing invisible drag and normalizing fatigue consumption.
● Mutual Command Exclusivity: drawing a new path now instantly cancels any pending rts order, and issuing a new rts command automatically clears drawn routes.
● Route Visibility & ETA in Battle: the route visibility cycle (Key B) and the arrival counter (ETA) now work in battle, recalculating live based on fatigue and morale.
● Formation Anchoring Fix: units finishing a route now properly anchor to their actual stopping point instead of drifting back to old positions.
● Panic Override: entering panic now fully purges any drawn route, preventing units from blindly resuming paths after recovery.

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