In-game event

šŸ›ž Born to the Ride – Driving Camera, Achievements, Voice Logs & World Fixes

Hiraeth Ā· published Ā· build 24847529

Hello, Survivors! šŸ‘ØšŸ»ā€šŸš€

Yesterday I played a longer session — from the landing at Last Drop through both main quests. It took me three in‑game days, I reached level 14, unlocked several new and overdue Steam achievements, and overall had a very solid experience. No major bugs, no blockers. But I did encounter a few issues around the new quest, voice messages, and post‑quest behavior in Let There Be Light. As you can see below, these are now fixed — along with several other improvements. Enjoy!

Siterep - this update after Steam Play

  • achievments confirmed, I just got my:

  • Virex buggy doesn't disappear far from the start, weapons available!

  • Success!

Virex Vehicle – Look Around Feature

The Virex has been in the game for quite a while, and long‑distance driving across Nesoi Island used to work flawlessly. After recent engine changes, I discovered that crossing into another region could unload the vehicle, forcing a reload — which didn’t solve the issue. This is now fixed. I tested it in the latest build: you can drive anywhere again (maybe avoid deep water…).

Driver‑Seat Look Around

A long‑planned feature finally added:

  • works in the cockpit camera mode

  • does not apply to additional camera views (switched with the default C)

  • natural left/right limits based on window visibility

  • feels good to me so far, but I need more playtime — feedback welcome

First video from when Virex was originally added: Virex Showcase:

Steam Achievements – Activation Fixes

I reviewed the activation logic for achievements, especially those that didn’t trigger for me. The following should now activate correctly:

  • Arachnophobia — Hunt 10 spiders

  • Wish for Quantum Entanglement — Repair Ahra Prime Deep‑Space Relay

Steam achievements can activate instantly, or after exiting the game — this depends on Steam and the engine.

Yesterday I confirmed several achievements unlocking properly:

Voice Logs – No More Repeating After Load

Voice logs were working, but loading a save could cause previously played messages to repeat (e.g., Last Drop welcome message, First Day log). This is now fixed.

Quest: Wish for Quantum Entanglement – Technical Fixes

After loading a save with the quest already completed:

  • Ahra Prime Deep‑Space Relay no longer emits radiation

  • the quest cannot be re‑triggered

  • Athens Sync Station now displays correct device and monitor colors after load

Correct Behavior of Key Items When Moving Between Locations

A known engine issue after recent undocumented changes: world streaming could unload important actors.

Symptoms

  • Virex vehicle ā€œdisappearingā€ after entering a distant region

  • Railgun from Comm Center vanishing from hands or holster

Fix

These cases should now be resolved — fully reliable for new games. Old saves may still contain outdated world‑streaming data. Please report any other disappearing items — I fixed everything I could reproduce, but testing every major item is practically impossible.

Weapons – Small but Useful Improvements

  • ammo is no longer checked for melee weapons or tools

  • accidental firing eliminated when holding a weapon without hip‑aim or ADS

Other Fixes & Improvements

  • added a mattress in Solar Control — useful for waiting out the solar panel timing window

  • improved readability on control‑room monitors

  • fixed rock collisions on Nesoi Island (player and vehicle) where missing and found

  • various terrain polish

All fixes are fully effective for new games. Older saves may retain previous world‑streaming issues.

Regards, Paweł

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