
- Movement
Improved movement responsiveness, including sprint execution and overall fluidity.
Improved ability of players to change movement direction directly after a pass.
Refined pass recoveries and movement transitions.
- Passing & Trapping
Improved ground pass targeting with better passing lane detection and player selection.
Increased pass speeds and improved first-touch behavior, especially on slower passes.
Reduced lofted pass dispersion and refined through passes.
Improved trap execution and fixed several first-touch and trapping issues.
- Shooting & Goalkeepers
Reduced shot dispersion and the frequency of shots hitting the post.
Improved low-powered shot animations.
Nerfed goalkeeper rushing to make aggressive rush-outs less effective, while rebalancing positioning and reactions.
Fixed rare goalkeeper animation issues.
- Physicality & AI
Increased resistance to physical challenges while on the ball.
Standing tackles now scale more consistently with player attributes.
Tackles from behind are no longer allowed.
Disabled AI-initiated passive barges, reducing "auto defending" and placing more emphasis on manual defending.
Reduced AI overtracking, resulting in more natural defensive positioning and support.
Improved offensive and defensive positioning, run tracking, and support.
Shortened match introductions to get you into gameplay faster.
Added crowd reactions to fouls, yellow cards, and red cards.
Improved free kick audio.
Improved second player press indicator.
Added buzzer beater visuals to the radar.
Improved HUD animations, card event transitions, and menu polish.
Improved character requirement displays.
Fixed various UI alignment and navigation issues.
Improved Steam login, reconnect handling, and overall online stability.
Improved movement cache reliability and backend systems.
Fixed several crashes and platform-specific issues, including on PS5.
Fixed incorrect possession statistics.
Fixed tournament progression and substitute spawning issues.
Fixed multiple gameplay, passing, trapping, movement, and animation issues.
Various stability, performance, and telemetry improvements.