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Pompeii: The LegacyEventsPompeii: The Legacy - City Gates & Wall Update Now Live!
In-game event

Pompeii: The Legacy - City Gates & Wall Update Now Live!

Pompeii: The Legacy · published 11 May 2026, 10:26 UTC · build 23176869

All eventsPlayers around this dateRead on Steam

Ave Governors!

Patch v1.005.0 is now live!

This update brings one of the most requested additions so far, City Gates, together with improvements and fixes for the entire wall system.

I also added a family statue on top of the gate for now, and I’m already thinking about creating several additional City Gate variants later on.

Alongside the new defensive structures, this patch also includes optimization work, UI improvements, localization fixes, and various balancing tweaks.

Patch v1.005.0

  • Fixed city wall placement and optimized wall models

  • Added City Gates

  • Added two Wall Tower models

  • Added City Gate and Tower to Research

  • Slightly reorganized Research due to new technologies

  • Fixed moving the Arch and City Gate so the central passage remains functional after relocation

  • Fixed French campaign objective that incorrectly requested Wine instead of Honey Wine

  • Screen now scrolls at the edge while moving buildings if edge scrolling is enabled

  • Slightly increased Patrician organic tax

  • Fixed burned ruins bushes becoming green in LOD view

  • Navmesh optimization, large cities should now stutter less on some PCs when placing new buildings

  • Walls can no longer be built over building entrances

  • Various balance tweaks

  • Various minor code optimizations

  • Minor localization improvements across several languages

Thank you again for all the feedback, bug reports, and suggestions, they continue helping me improve the game every week.

One more mini update will follow soon, mainly focused on improving the handling of Aesthetics and making decorations have a stronger impact on citizen satisfaction and city development.

After that, there will be a short pause until June 8th while I prepare the next larger update!

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