Auto lunge now includes a vertical component to aid in targeting enemies at a different elevation (Note: further auto lunge improvements are planned as well but this should hopefully be a step in the right direction)
Changes
Hard Lock no longer prevents the player from leading their shots
Hard lock now causes target acquisition to take longer
Adjusted the default value for Center of Screen priority (2.5 -> 2.2)
Auto-lunge is no longer prevented by being mid dash-boost