
HARD VOID v0.14.X arrives! Now, astros can have moons, which will participate in combat. Also, every astro has now HP and can be destroyed.
Full extra feature list: - Moons and asteroids - Astros can be targeted and destroyed - Multi astro combat - Multiple factions in same combat - Resource storage buildings - Storage modules for ships - Resupply with ships - Improved resupply mechanics (It will be explained in the manual later) - Resource transport in ships - Graviton drill - Improved hangar mechanics, now units can load and unload other units. - Other smaller updates Now I will add a few missing assets and descriptions, and update the manual in following small updates. For the next update, the plans are:
- Area damage mechanics
- Advanced production buildings (midgame)
- Space deploy, and some "QoL" deploy mechanisms
- Recycling of space debris.
- Warp Ramming and melee combat
- Ramming special modules
- Improvements to the ship/unit generation.