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Open world map public testing | Large amount of content added

OxyRail · published

Dear Conductors:
The new content has begun open testing. Because of the new content, we have organized several rounds of internal testing to the maximum extent. However, due to limited physical time, in order to avoid potential issues affecting everyone’s experience, we have started open testing.
During this open test, there may be frame drops, stuttering, and some other issues in the game. If you mind, you can choose not to join this open test for now. The open test is expected to last a few days, after which it will end and this major update will be incorporated into the official version.

The method to join the open test is as follows:

After selecting "publictest," simply close the page to update to the open test version. The open test version and the official version save files do not conflict and will not be affected in any way. Progress in the open test version will also not be lost.


After ongoing development, 《OxyRail》 has welcomed a new major version update.

This update introduces a brand-new open world map, along with a mini-map system, running function, new resources, new exploration content, and a large number of experience optimizations.

This is one of the larger content updates in 《OxyRail》 so far.

Thank you for your continued support and feedback. Your suggestions continuously help us improve this train journey.


🌍 Brand-New Open World Map

A large new open world map has been added.

New Map:

  • After including water areas, the overall size is about 8 times that of the current map.

  • Offers a richer space for exploration.

  • Adds more natural areas and hidden locations.

New Terrain:

  • 🌾 Terraced Fields

  • 🎋 Bamboo Forest

  • 🌲 Mountain Forest

  • 🏝️ Small Islands

  • 🗼 Lighthouse

Players can drive trains to explore a wider world, seeking new resources and unknown areas.


Future plans to continue opening:

  • Mine

  • Underwater area

  • Open sea area

  • Scrapyard Town

  • Sky Town

More areas will be gradually added with version updates.


🗺️ New: Mini-map System

Added mini-map feature.

Exploration Rules:

  • Unexplored areas will be covered in a dark fog

  • Explored areas will be permanently recorded on the map

Mini-map can display:

  • 🚂 Current train location

  • 📍 Player's current location

  • 👥 Teammates' locations

  • 🏪 Shop locations

Controls:

  • Default key M to open the mini-map

  • In-game settings support re-binding keys

Also supports:

  • Keyboard and mouse controls

  • Gamepad controls


🏃 New: Running feature

Added a character running system.

Controls:

Keyboard:

  • Hold Left Shift to run

Gamepad:

  • Press the left stick to run

Adjustment:

Now:

  • Normal movement is walking

  • Hold the run key to enter running state


Limitation:

When the player is:

  • Hungry

  • Thirsty

Then:

  • Can still walk normally

  • Cannot run temporarily


Running Effects:

  • Slightly increase field of view

  • Try to avoid causing dizziness

Also:

  • Running key supports rebinding

  • New player quests add walking and running tutorials


🎓 Tutorial Optimization

The first quest for new players will now teach:

  • Basic movement

  • Running operation

Completion method:

  • Move once

  • Press the run key

The tutorial will be completed.

Optimization:

  • Automatically adapt to keyboard and mouse

  • Automatically adapt to controller

  • Supports player custom key bindings

Existing save files:

  • Keep original quest progress

  • Tasks will not be confused by adding new tasks


🎋 New resource: Bamboo

Added new bamboo resources.

Features:

  • Easier to obtain early on

  • Compared to wood boards, it offers higher cost performance

Purpose:

  • Can be sold to the Robber's Shop

  • Exchange for Oxygen Coins

Giving early exploration more resource options.


🌋 New resource: Sulfur ore

New sulfur mines have been added in the volcano area.

Purpose:

  • An important ingredient for making gunpowder

Players can explore volcanic areas and collect sulfur resources.


🏴 ☠️ New addition: Ancient Treasure

Ancient treasures have been added to the world.

After obtaining it:

  • Can be sold to the Robber's Shop

  • Exchanging a large amount of Oxygen Coins

During your exploration, you may discover treasures hidden all over the world.


⚙️ Interface and user experience upgraded

This update optimizes multiple interfaces, making operations clearer and more convenient.


🛠️ Settings Page Optimization

Comprehensive optimization of the settings interface.

New:

  • More complete key binding support

  • Reset individual keys to default functions

  • Shortcut key hint feature

Makes it easier for players to adjust their control methods.


🔘 Long Press Radial Menu Optimization

Optimized the radial operation menu that appears when long-pressed.

Adjustment:

  • Added display prompt for nonexistent modules

  • Optimized overall interface aesthetics

  • Improved display adaptation for different languages

Reduced interface issues in some languages.


💃 Action System Optimization

Unified operation method for dancing and waving actions.

Adjustment:

Now:

  • Press T to open the action wheel

  • Allows selection of desired actions

Also:

  • T key supports rebinding

  • Optimized action menu display in different languages


🚂 Control Console Upgrade

Optimize the train control console interface.

Adjustment:

  • Enhance the display effects of the control console

  • Improve the clarity of information presentation

New:

⚡ Main Switch for Electric Engines

Now you can:

  • Turn on all electric engines on the train with one click

  • Turn off all electric engines with one click

Make train energy management more convenient.


🫁 Advanced Oxygen Box System Adjustment

The advanced oxygen box now generates oxygen using water.

Adjustment:

No longer accepts leaves as materials.

New operation method:

  • 1 point of water generates 5 points of oxygen storage

  • Maximum storage of 200 points of water to be converted

  • Will continuously and automatically release oxygen to the surroundings

Also:

  • Update the item description of the advanced oxygen box

  • Complete all language translations


🥚 Animal Interaction Optimization

Adjustment:

Pet in the chicken coop:

  • Egg

  • Hen

Now will increase:

20 happiness points

Make animal interactions have more noticeable feedback.


🏆 Steam Achievement System Optimization

Fix the issue where some achievements could not continue to accumulate after changing devices.

Fixed:

  • "Wolf Catcher"

  • "Spending Like Water"

  • "Oxygen Coin Down Payment"

And other cumulative Steam achievements stopping growth.


Optimization:

  • After the update, it will automatically check the highest achievement progress you already have

  • No need to delete save files

  • No need to restart the game

Also:

  • Both the room owner and players joining friends' rooms will accumulate according to their own Steam achievement progress

  • Strengthen achievement synchronization between multiple devices

  • Reduce the risk of old data overwriting new progress


🔴 Technology Tips Optimization

Fixed:

After entering a friend's world:

  • Fixed the issue where unlocked technologies would reappear with a red dot

Now:

  • Viewed technologies will automatically retain their viewed status

  • Newly unlocked technologies will still display notifications normally


🏹 Combat System Optimization

Optimized combat-related performance.

Fixed:

  • Fixed the issue where players would still take damage if stepping on arrows after they landed or stopped flying

Now:

  • Only arrows in normal flight will cause damage

  • Arrow hits among online players still work normally


🏪 Shop System Upgrade

Optimized the shop interface.

Adjustment:

  • Comprehensive shop UI upgrade

  • Improved clarity of product categories

  • Players can understand the shop logic more quickly


New:

🏴‍☠️ Robber Favorability Stored Independently

Adjustment:

  • New save files start robber favorability from 0

  • Robber favorability is recorded separately for different save files

Will no longer affect each other.


Optimization:

When the shop refreshes items and closes automatically:

  • Reopening the shop will automatically display the last selected product category


🌐 Translation Optimization

Fixed:

Issue with some prompt text not being translated correctly.

Optimization:

The following content now fully supports all languages:

  • Small water collector prompt

  • Cooking tips

  • Recipes

  • Redemption code

  • Fishing ability

  • Professional traits

  • Gramophone-related tips


🏗️ Construction experience optimization

Optimization:

  • Greatly reduced the issue of being unable to place items precisely

Fixed:

  • The issue of high-frequency jitter when previewing lights while placing them overhead

  • The issue of building information pop-ups flashing when multiple batteries and solar panels are placed densely


🧊 World detail optimization

New:

Snow areas:

  • Ice will spawn in special terrain

Improved environmental performance during snow exploration.


🐾 Animal system optimization

This update further optimizes animal behavior, breeding, and combat experience.


🐺 Wolf and bear behavior optimization

Fixed:

  • Fixed an issue where wolves easily lost their attack targets in mixed terrain or at terrain boundaries

Now:

  • Wolves can more reliably identify and track players in normal outdoor areas


Fixed:

  • Fixed an issue where the bear appeared warning was received but no bear appeared

Now:

  • Bears will seek nearby valid ground to spawn

  • If there is no suitable location temporarily, the event will retry later

Avoiding:

  • The prompt appears

  • But no bear appears

issue.


🐄 Animal Fence Optimization

Optimization:

Animal fences now reduce the decay rate of items inside.

Adjustment:

  • Items inside the fence decay at 1/4 of the normal speed

Providing players with a more stable storage space during farming.


🐔 Chicken Coop Resource Adjustment

Adjustment:

  • Number of raw chicken legs dropped by chickens:

Changed from:

1 piece

To:

2 pieces


🛏️ Sleep System Optimization

Fixed:

  • Optimized the character's sleeping position display

  • Reduces mold penetration and suspension


🫁 Oxygen system optimization

Optimizing oxygen-related performance.

Fixed:

  • Fixed an issue where the oxygen inhalation sound continued to play even after the oxygen tank was damaged during inhalation

  • Fixed an issue where stopping oxygen intake could incorrectly affect other characters' status sound effects

Optimization:

  • Adjust the playback frequency of cough and hypoxia wheezing

  • Reduces noise caused by repeated playback over short periods


🪝 Auto-grappling hook optimization

Optimization:

Auto grappling hook now:

  • It can lock onto targets within a wider range of angles

  • Reduces the issue of being close to resources but unable to grab them

Increases usage success rate.


🏹 Bandit system optimization

Fixed:

  • Fixed an issue where corpses would continue to shoot damaging arrows after a bandit died

Now:

  • After the robber is defeated, the attack stops immediately

  • No further attacks will continue from the corpse


🚂 Train system optimization

🛤️ Optimized load position

Fixed:

  • Fixed an issue where train routes and positions would recover abnormally after loading files

Now:

  • The save will record the latest train position at the moment of saving

  • After loading the save, the route and position will be correctly restored


🚂 Front and rear plow optimization

Fixed:

  • Fixed the issue where the front plow did not correctly absorb damage when hitting track obstacles

Now:

Installation:

  • Front plow

  • Rear plow

After:

  • Impact damage will be absorbed by the corresponding plow

No plow installed:

  • The carriage floor will still properly take impact damage


Fixed:

  • Fixed the issue where the front plow did not take effect when hitting obstacles

Now:

  • Obstacles in front will be correctly destroyed by the front plow

  • The durability of the rear floor will not be incorrectly reduced


🏗️ Construction system upgrade

🏢 Increased building height

Adjustment:

Train building height limit:

Changed from:

3 floors

Increased to:

10 floors

Players can now:

  • Build taller walls

  • Build higher platforms

There is still a height limit above the 10th floor.


🏠 Building Operation Optimization

Optimization:

When opening the building operation wheel:

The center will display the building name corresponding to the current language.

For example:

  • Floor

  • Wooden Wall

  • Glass Floor

Adjustment:

No longer displayed:

  • Building coordinates

  • Save file number

  • Internal debugging text

Buildings with unrecognized names will remain blank.


📦 Container Organization Optimization

Optimization:

When organizing containers:

  • Items of the same type will automatically be arranged together

Avoiding:

  • Pork

  • Beef

  • Lamb

The problem of interleaving similar items.


💧 Water Resource System Optimization

Fixed:

Advanced rainwater collector problem.

Now:

If the top is blocked by a building:

  • Rainwater collection will stop

The problem of water continuing to increase despite being blocked will no longer occur.


🐟 Interaction and Aiming Optimization

Optimization:

  • Improve crosshair aiming efficiency

  • Optimize interaction detection performance

While retaining:

  • The rule for picking up items behind water

When there is no pickable target behind the water:

  • Interaction with the water surface still works normally


🪨 Map Resources and Exploration Optimization

Optimization:

  • Replace initial snowfield small wood and small stones with snowfield-specific models

Improve:

  • Terrain consistency

  • Environmental immersion

Performance Optimization

This update includes extensive performance optimizations, mainly focusing on the performance of open world, large buildings, power systems, and the simultaneous operation of numerous objects.

Optimization:

  • Optimize the rendering efficiency of a large number of repetitive vegetation and rocks in the open world

  • Reduce extra processing load during map loading, unloading, and fast travel

  • Improve long-distance display performance of towns and large static scenes


🚂 Train Performance Optimization

Optimization:

  • Reduce periodic stuttering during character movement and train operation

  • Stops unnecessary train position calculations when the train is stationary

Improve:

  • Improved stability during long-term driving

  • Performance of large train operations


⚡ Power System Performance Optimization

Optimization:

  • Significantly reduce performance drop when the number of devices in large power grids increases

Now:

Even if trains have a large number of:

  • Power devices

  • Power generation facilities

  • Power-consuming buildings

Operations will be more stable.


🔥 Production Equipment Optimization

Optimization:

  • Smoother operation when many furnaces work simultaneously

Adjustment:

  • Does not affect production speed

  • Does not affect resource consumption time

Maintains the original gameplay balance.


💾 Save system optimization

Optimization:

  • Speed of opening the save list has improved

  • After the first read of old saves, subsequent refresh speed is further improved

Makes managing multiple saves more convenient.


🐄 Animal pen auto-feeding optimization

Further optimizes the food logic in animal pens.

Adjustment:

Animal satiety limit:

200 points

Now:

If the food provides 100 points of satiety:

  • It will not immediately waste the entire portion just because only a small amount of satiety is missing

  • It will wait until satiety decreases to an appropriate range before consuming


Optimization:

If the food provides satiety exceeding the pen limit:

  • Animals will wait to consume it when they need it more

Animals will:

  • Automatically skip high-satiety food that is not suitable to consume now

  • Prefer food that will not cause waste


Fixed:

  • Animal pens will no longer recognize feces as food

Now:

No matter:

  • Place in the enclosure

  • Attempt to feed by hand

  • Online status

Feces:

  • Will not be consumed

  • Will not increase enclosure food value


🌐 Online and connection optimization

Optimize multiplayer connection experience.


🔌 Join room prompt optimization

Optimization:

When a player cannot join a room, a clearer reason will be displayed.

Including:

  • Room closed

  • Room full

  • Insufficient permissions

  • Account restricted

  • Player blocked

  • Game version inconsistent

Adjustment:

No longer shows confusing internal error names.

Let players better understand what to do next.


🗺️ Map stability optimization

Fixed:

  • Fixed an issue where terrain in the distance might disappear when players leave the train to explore, causing them to fall out of the world

Now:

If the player:

  • Accidentally enters underground

  • The current area is not properly loaded

The system will:

  • Automatically recover to safe ground

  • Or return to the train location

Avoid:

  • Continuous falling

  • Inability to continue the game


🦶 Character movement optimization

Optimization:

  • Improved character foot-ground detection efficiency

While retaining:

  • Standing on the edge of the ground

  • Half-foot suspended

Normal jump detection under these conditions.


🏊 Swimming system optimization

Fixed:

  • Fixed an issue where jumping from the water surface would result in abnormally high height

Now:

  • Jump height from the water surface is now more natural

  • Swimming movement performance is more stable


🧱 Placement system optimization

Optimization:

  • Reduce the issue of inaccurate placement when placing items

Fixed:

  • The problem of building information pop-ups flickering when multiple devices are densely placed

  • The issue of preview jitter when placing lamps overhead


🏪 Further optimization of the store system

Optimization:

After the store refreshes:

  • The current interface will automatically close

  • It will not automatically return to the purchase page

  • No additional error prompts will be displayed

Reopen the store to view the latest items.


🎮 Operation switching optimization

Fixed:

After switching windows and returning to the game, the following may occur:

  • Interface freeze

  • Controls become unresponsive

  • The X key cannot move or dismantle

issue.

Also:

  • Fix the issue of excessive oxygen consumption during screen switching

  • Improve stability of oxygen supply range judgment for online hosts


🫁 Oxygen and survival experience optimization

Optimization:

  • Fix abnormal playback of oxygen-related sounds

  • Optimize hypoxia feedback frequency

Reduce:

  • Short-term repeated playback

  • Excessively frequent notification sounds


💬 Thank you all for your support and feedback

Thanks to every conductor who boarded the "OxyRail" train! 🚂

This update introduces a brand new open world map, minimap system, running feature, as well as many underlying optimizations and experience adjustments.

From exploration, building, survival, to online cooperation, we will continue to improve every detail on this train.

Thank you all for your ongoing support, suggestions, and patience.

Every one of your feedback helps "OxyRail" become more complete.


⭐ Your review is very important to us

If you enjoy "OxyRail" and wish to support our development work, feel free to leave your genuine review on Steam.

Every review and suggestion will help more players learn about this train and help us continue to optimize and develop more content.

Of course, if you think the game still has shortcomings, your thoughts are also very welcome.

Whether it is:

  • Game experience feedback

  • Bug submission

  • New feature suggestions

We will carefully read all and continuously improve.

Thank you to every conductor for accompanying OxyRail in its continuous journey. 🌱🚂

Looking forward to traveling toward a farther future with you!


—— OxyRail Development Team 🚂

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