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ColonusEventsWater, Fishing, Butcher, and Performance Update
In-game event

Water, Fishing, Butcher, and Performance Update

Colonus · published 19 Jun 2026, 10:23 UTC

All eventsPlayers around this dateRead on Steam

This update brings more life to the village, with new production chains, livelier worker routines, and a stronger simulation under the hood. Fishing is now part of the village economy. Build a Fishery, send Fishers to the shoreline, and watch them cast with new rod animations, work around visible shore fish schools, and bring their catch back for the kitchen.

New recipes, including Grilled Fish and Meat-Filled Potato, give your cooks more to do with the growing food supply. Barn production has also grown into a fuller meat-production path. The new Butcher’s Hut, Raw Meat good, and Butcher profession add another layer to village progression, with visible worker movement, improved pig handling, tuned production capacity, and refreshed building previews and icons.

Behind the scenes, the demo has received a major performance and stability pass. The simulation should feel smoother, more responsive, and more reliable as your village grows, with better behavior at higher game speeds and fewer rough edges across save/load and villager flow.

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In-game event12 May 2026v0.2.0 - DistrictsThis update introduces Districts, a new way to organize larger villages. You can now paint areas of the map into named districts, then assign haulers to work inside them. A hauler assigned to a district will focus on moving goods for that part of the village instead of trying to serve everything everywhere at once. This makes it easier to keep distant farms, workshops, and storage areas supplie…In-game event18 Apr 2026v0.1.2 - Road System UpdateThis update introduces a new evolving road system for the village. Villagers now gradually wear paths into the terrain as they move around. Busy routes begin as dirt paths, and over time they can develop into more established cobblestone roads. The same also applies around buildings and construction sites, so the village now feels more natural and lived in as activity shapes the ground. We also…