Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
DSS 2: War Industry›Events›Introducing the Pin system
Community

Introducing the Pin system

DSS 2: War Industry · published 3 months ago

All eventsPlayers around this dateRead on Steam

Hello my lords and ladies! This is my “I am still alive”-update.


Multiplayer update progress

I had some testers run the multiplayer and it has been running great, except some bugs here and there. There have been some mixed opinions on the “Gifted awards”, they are a very odd achievement system - you will see. But I still believe in it. I will add the option to opt out of any multiplayer achievements to keep everyone happy.

What I have left to work on is just a hundred little small bugs and optimizations.

Release is still planned for August. It feels like every big game in history is releasing in September, so the pressure is on!


Pin locations

Pins are a new feature that will be released with the multiplayer update. They are designed to have several uses. You can ping locations for other players. Or use it as reminders/communication for yourself and your team. Both text and icons can be attached to the pin.

These will be expanded to more uses in the future; They will be rally points for recruits, and there are plans for the ability to group units under the pin. For example you can have all weapon producing cities on one pin, and select the pin to change priorities on all of them at once.

As usual I have more plans than sense, so it might take a while before I get there.

DLC

The first DLC will launch together with the multiplayer update. It is basically me begging for some extra money with some skins in return, and my gratitude of course 🙂

(Yes, it is me in the picture)

Bundle super sale

Yes, even more opportunities to throw away your money! Dough has agreed to do a big sale together, so now is a great time to grab both games.

New faction

Here is an exclusive early look at the new faction for "From Glory To Goo". Who else needs to call in sick when they release? ːsteamlaughcryː

More from DSS 2: War Industry

Other announcements

All events
DSS 2: War IndustryGame update1 Sep 2026Post multiplayer patch 3UPDATE Change log: * Fixed empty client player display crash * Fixed detail path out of bounds crash * Fixed empty player crash in count wars * Fixed multiplayer find tile crash * maybe fixed: client tuorial end crash * fixed another empty relation crashDSS 2: War IndustryGame update28 Aug 2026Post multiplayer patch 2UPDATE Fixed empty diplomacy relation crash in multiplayerDSS 2: War IndustryGame update27 Aug 2026Post multiplayer patch 1UPDATE * Fixed gold smelting * Added 5 fuel to gold smelting cost * Fixed faction index error crash on diplomacy * Remote player display is blocked until handover is complete * Handles failure to join, no available faction * fixed ui crash in battle lab