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Realm of SimplicityEventsEarly Access v47
Game update

Early Access v47

Realm of Simplicity · published 8 Jun 2026, 20:11 UTC

All eventsPlayers around this dateRead on Steam

Bugfix

- Fixed the recipe for making a Large Disease Treatment potions

- Removed the 'dropping equipment' text from the dungeon entrance UI

Feature

- Implemented a damage multiplier for player skills (augments) to easily control damage balancing

Misc

- Popped off ALL sockets from ALL equipment items (please reclaim them back at the temp npc in towns)

- Set both Corrupted Spider + King Slith respawn timer to 5 minutes

- Changed Corrupted Spider mob level: 58 -> 70

- Changed King Slith mob level: 64 -> 84

- Balanced all player skills (augments) to be much more appropriate damage numbers

Performance

- None

Polish

- None

More from Realm of Simplicity

Other announcements

All events
In-game event3 Sep 2026Early Access v51Bugfix - Fixed bug where auto-walking to resource node while attacking a mob - Fixed bug where players can cast multiple special attacks at the same time - Fixed incorrect required material for for Pure Essence (Tier 4) Feature - Added new Quest: Lost Magic - Added new augment: Overhead Slam - Added new augment: Leg Sweep - Added new augment: Poke - Added functionality for all mobs to show thei…In-game event15 Jul 2026Early Access v50Bugfix - Fixed bug where mob group-mechanics counted players that were already dead - Fixed bug were equipment was not placed on cooldown when dragged into slot - Fixed bug where Ginger Guardian roots did way too much damage - Fixed bug where killing the King Slith did not credit for the taskboard task - Fixed issue with Moss Golems not attacking Feature - Added Goblin Dungeon - Added right-cli…In-game event16 Jun 2026Early Access v49Bugfix - Fixed bug where it wont let you repair to 100% but always one-off - Mob's health will not reset if they lose their target whilst another player is still in range - Fixed percentage calculation for Town Taskboards - Fixed Barrier + Fortify blocking their respected damage types - Fixed bug where fishing spots did not hide graphics/model when depleted Feature - Added the ability to drag b…