
Small update, focused on fixes, balance, raids, operations tab, and performance.
Balanced Safehouse jobs, rewards, XP, heat, and upgrades.
Expanded Operations with growing factions, rival crews, logs, contraband, and tactical gear rewards.
Added playable Safehouse defense missions for raids.
Improved squad deployment and follower movement.
Added visible loot drops and pickup in city combat.
Improved city performance, especially NPCs, pathing, and rendering.
Fixed several raid/save recovery issues, recruitment targeting, event feed layout, and softlocks.
0.4 coming sooner than you think :D
Cheers!
- Bolko