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Agents! Please?EventsPlacement Division bulletin, Demo v.1.1.0
Community

Placement Division bulletin, Demo v.1.1.0

Agents! Please? · published 9 Sep 2026, 04:02 UTC

All eventsPlayers around this dateRead on Steam

The game now reads in thirty-one languages, the first shift comes with a tour, and playtest fixes.

[UI] The game is available in thirty-one languages, chosen in Settings or from the status bar, and it follows the Steam language on first start.[UI] Chinese, Japanese, Korean, Thai and Arabic use their own typefaces, and Arabic reads right to left on a desk that does not move.[UI] A short tour opens the first shift and points at each part of the desk once, and Maya leaves a note the first time a new surface appears.[DOC] Every document carries its concept cards, the code editor offers a lookup card for any name, and error lines read in plain words.[UI] The news drawer keeps the career's press record, letters arrive between shifts, and the end-of-shift document carries the shift's stub.[INPUT] On a controller every control shows its button and its role, the focus never lands on something off screen, and the back button walks out one step at a time.[UI] Freelance work arrives by mail, and the gig board only deals tickets it can deliver.[UI] The interface starts one step smaller on monitors.[SAVE] Saves from 1.0.1 load unchanged, and every saved value now carries a version for later updates.[BUG] The status bar's money cells keep their width when an amount gains or loses a digit.[BUG] The language list keeps each row at one height and each name on one line, and a long list scrolls inside its own window.[BUG] A ticket the player edited and failed still prints its end-of-shift document.

...+420 not mentioned adjustments.

The Division reads the community hub.

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