We have added a new game mode, "KoiKoi - Custom," which lets you customize the rules of Koi-Koi.
Setting
Description
AI
Select your opponent's AI behavior
Rounds
Select the number of rounds
Hand Cards
Select the number of cards in each player's starting hand (6/8/10)
Field Cards
Select the number of cards in the starting field:
When Hand Cards is not set to 10: 6/8/10/12
When Hand Cards is set to 10: 6/8
Hanami/Tsukimi
Set the points awarded for the sake yaku (Hanami-zake and Tsukimi-zake)
5pts: Standard rules
3pts: Reduced points
0pt: Disable these yaku
KoiKoi Calls
Set how many times Koi-Koi may be called:
Once: Once per round (standard rules)
Multiple: Any number of times per round
KoiKoi Scoring
Set the scoring bonus applied when Koi-Koi is called
Standard: If a player calls Koi-Koi and then loses the round, the opponent's score is doubled (standard rules)
Rising Stakes: Each Koi-Koi call increases the score multiplier for both players
When KoiKoi Calls is set to "Multiple" and KoiKoi Scoring is set to "Rising Stakes," each Koi-Koi call increases the score multiplier to 2x (first call), 4x (second call), 8x (third call), and up to 16x (fourth call).
If the double-score rule for scores of 7 points or more also applies, the score multiplier can reach a maximum of 32x.
A single yaku can be worth more than 200 points, making for a thrilling match.
The "Multiple + Rising Stakes" combination is generally best suited to shorter matches.
You can also use it in longer matches, but they may take considerably more time to complete.