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PACS - Post Apocalypse Courier Service: Co-op Delivery SimulatorEventsPost Masters Update #10 - We’d Like You To Break Our Game
Community

Post Masters Update #10 - We’d Like You To Break Our Game

PACS - Post Apocalypse Courier Service: Co-op Delivery Simulator · published 12 Jun 2026, 15:56 UTC

All eventsPlayers around this dateRead on Steam

Announcing the Multiplayer Closed ‘Please-If-You-Could-It-Would-Be-Nice-If-You’d-Break-Our-Game Alpha’ Test, scheduled for June 17!

Hello couriers! We’d like to invite 2,000 of you into the world of PACS from June 17 - 22 to help us break our game.

You read that right! We’re looking to test the early game experience of PACS, and our multiplayer connectivity at scale. The best way to achieve those two goals is to encourage you to drive PACS like you own it. That is to say, into the ground, preferably as chaotic and disorderly as possible.

That isn’t to say we don’t want you to have fun! We’ve implemented your feedback since our last series of boutique technical tests, and we’re feeling great about the world of PACS. There’s still more work to do, and we can’t thank you enough for taking the time to play and give feedback on our game.

To sign up for this Multiplayer Closed Alpha test:

  1. Register directly on Steam

  2. We’ll randomly select users from this group until we hit 2,000 players!

  3. Those 2,000 players will be able to invite 2 friends each

  4. If selected, on June 17 play, and have fun!


Once you've played, join our Discord, and fill out our end-of-game survey!

Our Progress on PACS

Vehicles: Heavy Duty Truck & Small Hatchback

Like Goldilocks and the bears, sometimes you’ll want a big vehicle, sometimes a small vehicle, and sometimes something in-between. We’ve been expanding the vehicle lineup within the world of PACS, and while still in-progress, wanted to show you where we’re at:

You know what they say about bigger vehicles? Bigger tyres. You’ll be able to mix and match depending on terrain type and personal preference…

World & Threat

Our world is also more dangerous than ever before. Not only are storms and radiation more frequent, but the environment is properly aged with the apocalypse, requiring careful planning to move packages through.

Lastly, our world now also has a reputation system. Bring the correct goods on time and undamaged, 5/5. Take a little too long because you were running away from an irradiated rat? Well… sometimes that’s how it is.

Multiplayer Connectivity & Save Games

We’ve also been working on multiplayer stability, and systems to help you play with your friends like save games and proximity chat. This allows every courier to have their own world, while being able to hop in and out of the games of their friends with ease.

In Closing

If you don’t make it in for the Multiplayer Closed ‘Please-If-You-Could-It-Would-Be-Nice-If-You’d-Break-Our-Game Alpha’ Test – don’t fret! We still plan on a big invite-your-friends Closed Beta for everyone who’s signed up through pacsgame.com, once we’re ready to test at the scale that demands (there are… a lot of you signed up! And most of you have friends…) and we’ll be sure to let all of you know as soon as we have a date.

Thanks again for helping PACS become the best game it can be! 

See you on the road, Couriers.

Studio 316 & Playstack

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