Quests
The Final Pour quest is now fixed and completable.
Quest giver Mara Dreggs has moved into the Oakenvale Catacombs.
Objectives that ask you to buy an item now point you to the merchant who sells it, with a nameplate icon, a map icon, an on-screen indicator visible at any distance, and portal markers from other zones.
Druid
Druids now start with their own Novice Druid leather set and a staff, instead of wizard cloth.
Thornweave, Wildhide, Grovewarden and Moonshade are now Druid gear sets with set bonuses, like the other leveling sets.
The Adventurer's Supply Pack now gives druids druid gear at every level band, instead of rogue leather.
New Druid merchants in Chillwind Heights, Coalway Swamp and Coalway Woods. They sell the Novice Druid set, staffs and all four druid sets.
Bear Form and Cat Form tooltips now list what the form grants, including the Intellect-to-Strength conversion. The form buffs explain it too.
Combat
Mounting up no longer drops your health to its base value. Your health percentage is now kept when mounting, dismounting and shapeshifting.
World
Chests, fishing holes and other timed interactions no longer take the key, bait or payment when you start. The cost is now taken when the interaction completes, so moving or getting hit partway through keeps the item. Reopening a fishing window you already opened costs no extra bait.
Fixed an issue with small models for fishing holes.