I noticed quite a few issues while playing the game so I thought I would patch those before going further.
Fixed the issue where the survival-exclusive enemies wouldn't drown when underwater.
Fixed the issue where projectiles from survival-exclusive enemies would deal no damage if the enemy had been destroyed.
Attempting to exit to the main menu now properly takes you there, rather than taking you to a non-existent lobby.
The exit screen is now correctly hidden when entering a match in Old Pine Fortress.
Fixed the issue where hit markers would show incorrectly from projectiles.
Fixed the issue where hit markers would project onto nearby objects.
Holding W and S at the same time now removes input from the tank instead of rapidly alternating between a forward and backward state.
A couple of improperly placed objects were corrected in select maps.
Fixed the issue where fire particles would remain if the last shot that destroyed a vehicle also triggered the Inferno powerup.
The T174E2's rocket boosters now repair after every wave is cleared in Survival.
Fixed the issue where survival tanks would spawn in inaccessible areas.
Fixed the issue where a Supremacy base could become uncapturable in select instances.
Made other small fixes.
I'm beginning to notice that this game is missing a lot of mechanics and features that would enable a wide audience to really get into it. As of such, I think it's necessary that this game receive a massive content update if any meaningful progress is to be made. I'll begin work on adding new mechanics, maps, and vehicles, perhaps with several levels or "tiers" of vehicles, an upgrades system, and a more centralized matchmaking approach. Obviously, this will take a very long time. Expect it to be a while before an update is dropped (if there ever is another).
In the meantime, I'll be discounting this game pretty heavily in the near future, so be sure to let people know about what they're missing!