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Clearance Defence PlaytestEventsPlaytest v0.66.0
Game update

Playtest v0.66.0

Clearance Defence Playtest · published 16 Jun 2026, 20:32 UTC

All eventsPlayers around this dateRead on Steam

Added

  • 🐞 In-game bug reporter — send us a report straight from the menu (or pause), with your session log attached automatically
  • 🧯 The extinguisher now puts out fires on your own structures as its foam passes over them

Fixed

  • Bosses no longer get stuck shuffling around walls and towers
  • Walls only slow enemies once they're actually built (no more phantom slow on unbuilt walls)
  • Safe-zone workers no longer appear doubled after replaying a wave

Changed

  • Tower specialisations now unlock at the same upgrade level across all towers (extinguisher/laser/bombardier were branching too early)
  • Extinguisher slow toned down slightly for better balance
  • Plastic Flamingo scaled down a touch
More from Clearance Defence Playtest

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Clearance Defence PlayGame update18 Jul 2026Night 5, full controller support, and a big pile of polishThis is a chunky update. If you were last playing on 0.77, you have a fair bit waiting for you. Here is the lot. Night 5: Fighting Fire with Fire A whole new night, and it does not play nice. · The Bombardier : a new tower that lobs firebombs in an arc, with its own artwork, a live 3D model, and proper firing and impact effects. · The Pyro Gnome : the night's boss breathes fire, and it will set…Clearance Defence PlayGame update30 Jun 2026v0.77.0 UpdateA proper balance pass on the fourth night, fire gnomes that actually think a bit, and a sweep of fixes straight off your playtest reports. Cheers for the feedback, keep it coming. Balance · Night 4 boss reworked - Foreman Pudding goes down at a fairer pace, and his escort no longer piles on quite so hard. · Final-night difficulty - the last few waves now sit exactly where they're meant to, inst…Clearance Defence PlayGame update29 Jun 2026v0.76.0: polish and fixesA quick update with a batch of polish and fixes from your playtest feedback: · Fairer Night 1 finale : the last wave was a brick wall, so a tidy run can now reach the boss. · New Tips panel on the main menu to help you learn the ropes. · Tidier build menu , and Dismantle now asks you to confirm so you cannot scrap a tower by accident. · New "See-Through Shelves" option when placing. · Clearer R…