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Clearance Defence Playtest
Events
Playtest v0.66.0
Game update
Playtest v0.66.0
Clearance Defence Playtest
· published
16 Jun 2026, 20:32 UTC
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Players around this date
Read on Steam
Added
🐞
In-game bug reporter
— send us a report straight from the menu (or pause), with your session log attached automatically
🧯 The
extinguisher
now puts out fires on your own structures as its foam passes over them
Fixed
Bosses no longer get stuck shuffling around walls and towers
Walls only slow enemies once they're actually built (no more phantom slow on unbuilt walls)
Safe-zone workers no longer appear doubled after replaying a wave
Changed
Tower specialisations now unlock at the same upgrade level across all towers (extinguisher/laser/bombardier were branching too early)
Extinguisher slow toned down slightly for better balance
Plastic Flamingo scaled down a touch
More from Clearance Defence Playtest
Other announcements
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Clearance Defence Play
Game update
18 Jul 2026
Night 5, full controller support, and a big pile of polish
This is a chunky update. If you were last playing on 0.77, you have a fair bit waiting for you. Here is the lot. Night 5: Fighting Fire with Fire A whole new night, and it does not play nice. · The Bombardier : a new tower that lobs firebombs in an arc, with its own artwork, a live 3D model, and proper firing and impact effects. · The Pyro Gnome : the night's boss breathes fire, and it will set…
Clearance Defence Play
Game update
30 Jun 2026
v0.77.0 Update
A proper balance pass on the fourth night, fire gnomes that actually think a bit, and a sweep of fixes straight off your playtest reports. Cheers for the feedback, keep it coming. Balance · Night 4 boss reworked - Foreman Pudding goes down at a fairer pace, and his escort no longer piles on quite so hard. · Final-night difficulty - the last few waves now sit exactly where they're meant to, inst…
Clearance Defence Play
Game update
29 Jun 2026
v0.76.0: polish and fixes
A quick update with a batch of polish and fixes from your playtest feedback: · Fairer Night 1 finale : the last wave was a brick wall, so a tidy run can now reach the boss. · New Tips panel on the main menu to help you learn the ropes. · Tidier build menu , and Dismantle now asks you to confirm so you cannot scrap a tower by accident. · New "See-Through Shelves" option when placing. · Clearer R…