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Automobilista 2›Events›Automobilista 2 V1.6.9.8 RELEASED!
In-game event

Automobilista 2 V1.6.9.8 RELEASED!

Automobilista 2 · published 13 Jun 2026, 15:22 UTC

All eventsPlayers around this dateRead on Steam

Automobilista 2 V1.6.9.8 is Now Live! The new update is packed with exciting new content and features, including the two world-championship winning Renault R25 & R26,free for all users to enjoy.IMPORTANT: As mentioned in the latest Dev Update, imminent licensing restrictions might result in some official F1 cars getting removed for new purchases of the game in the near feature, including these latest Renault cars that are just been added to the game with this update;we remind all users that if you already have AMS2,  the content you own today or come to own at any point from now until such measure is implemented will not be impacted - they will remain part of your Automobilista 2 installation.   

The latest update is not all about the formulas, as the various gameplay improvements should also lead to more compelling & realistic Endurance races as well - just in time for this weekend´s Le Mans 24h!


Along with V1.6.9.8 comes two new DLC items with the newHistoric Track Pack Pt4featuring Grade 1 tracks from 2000´s era, and theHungaroring; as is AMS2 tradition, the new DLCs will be free for all users to enjoy during these first few days from release. 
V1.6.9.8 includes some new modding resources as covered in Pt2 of the June Dev Update; more information as to how best use these resources is to follow shortly.Users who for whatever reason encounter issues with the newV1.6.9.8 upon release or who might have an imminent league race to run may still remain on the previousV1.6.9.5by right-clicking on AMS2 in the Steam library -> Properties -> Beta and selecting the previousbuild branch.

The full changelog for the latest update:V1.6.9.5-> V1.6.9.8 CHANGELOG

CONTENTTracks

Hungaroring DLCHistoric Track Pack Pt4:

  • Added Barcelona 1999 

  • Added Barcelona 2001

  • Added Imola 2005

  • Added Indianapolis 2001

  • Added Spielberg 2001

  • Added Monza 2005 (Part of the Premium Track Pack, Monza DLC or any other bundle that includes them)

Cars

  • Added Formula V10 Gen3 Class (Renault R25, V10 Gen3 Bridgestone, V10 Gen3 Michelin)

  • Added Formula V8 Gen1 Class (Renault R26, V8 Gen1 Bridgestone, V8 Gen1 Michelin)

  • Added Formula V8 Gen2 Class (Renault R28, V8 Gen2 M1)


GENERAL

  • Added "Limited Setup" option to "Rules & Penalties" Dialog for single player Custom Event

  • Added basic dedicated server support for overriding vehicle weight, power and drag per user Steam id

  • Moved MP "Force Default Setups" option from Realism dialog to unified "Limited Setup" option on "Rules & Penalties" dialog

  • Fixed CTD when trying to join server with unofficial "mod" vehicle

  • Fixed issue in multiplayer where the vehicles at the front of the grid would be incorrectly one lap down when using formation lap if the start/finish line is in the middle of the grid (eg Bathurst)

  • Improved particle emission and evolution dynamics for dirt tire dust, gravel dust and grass dust; Added wheel arch particles for non-open-wheeler cars

  • Increased dirt dust cloud particle density during wheel slippage, Added lingering dirt dust particles, Further improved dirt dust cloud particle emission dynamics

  • Improved tire smoke emission dynamics, Increased tire smoke drag

  • Increased the amount of friction required for slipping tires to produce smoke & reduced lifetime of tire smoke particles

  • Fixed water spray diffuser particles appearing too far from the diffuser, slightly reduced required wetness for water spray diffuser particles so that they show up under damp track conditions again

  • Increased speed & humidity thresholds for condensed wingtip contrails to form

  • Improved grass tire dust emission dynamics


UI & HUD

  • Overhauled HUD now complete & made default option for new profiles

  • Added graphics option to toggle exhaust heat haze effects

  • Added Parallax Occlusion Quality performance setting

  • Added default championships for F-V10 Gen3 and F-V8 Gen1-2

  • Added Top 8 championship scoring points option

  • Set 12 -ap qualifying format for F-HiTech Gen2, F-Edge, F-V10 Gen1-2 presets

  • Increased qualifying session length to 20min for F-HiTech Gen2, F-Edge, F-V10 Gen1-2 presets 

  • Added new pit lane messaging widget to HUD including pit entry distance and in-pit speed guidance


PHYSICS

  • V1.7 physics revisions for Stock Car Brasil (all seasons) , Stock USA (all gens) , Sprint Race, F-Junior, F-Vintages, BMW M1 Procar, Hypercars, Supercars, Caterhams

  • Further minor tread adjustments for F-Retro Gen3, F-Classic Gen1, F-Edge, F-V10s, F-V8 Gen3, F-Hybrid Gen1

  • Fixed Intermediate tire compound option missing for F-V10 Gen2 & F-Hybrid Gen1

  • F-Vee Gen2: Updated from road radials semi-slick tires as per the new 2026 regulations

  • F-Edge: Revised engine outputs for all three models to better correspond with actual 1995 figures; minor tread & aero adjustments; revised suspension geometry & undertray for G2 & G3 models

  • GT3 Gen2: Further adjustments to default anti-roll bar settings

  • F-HiTech (both gens): Revised active suspension for all cars featuring the technology

  • Minor default setup adjustments for formula HD variants

  • Reduced default 1st gear ratio for McLaren MP4/6 & MP4/7A

  • Corrected FFB issue for Lola BK200 Toyota Superspeedway variant


AI

  • Variable AI downforce setup spread added for cars with adjustable downforce levels

  • Adjusted AI downforce / gearing setup baselines for various Grade 1/2/3 tracks to better suit their characteristics

  • Added support for user override of custom AI drivers vehicle setup bias (gearing, downforce and vehicle balance)

  • General fine-tuning of various AI pitstop strategy & overtaking parameters

  • AI vehicles in private qualifying sessions will now leave the pits as soon as the session starts instead of on a random interval basis

  • Reduced max AI start reaction delay for formula classes

  • Tuned Ai 'Skip to End' for F-Classics (all gens), F-HiTechs (both gens), F-Edge, F-V10 Gen1/2/3, F-V8 Gen1/2/3, F-Hybrid Gen1/2/3, GT3 Gen2,

  • In private qualifying sessions, all AI vehicles will leave the pits as soon as the session starts instead of on a random interval basis

  • Various AI adjusments for LMDh/GTP, LMP2s, GT3s ,GT4s, GT1s, GT2s, Stock USAs, F-USAs, F-Classics, F-HiTechs, F-Edge, F-V10s, F-V8s, F-Hybrids to better calibrate their fuel & tire strategies & performance envelope with various fuel loads and tire wear levels

  • General AI wet performance calibration for all classes with revised V1.7 physics

  • Kansai GP: Adjusted AI speeds at T2,T3,T4,T5,T6, and the exit of T9

  • Spa-Francorchamps 1993: Adjusted AI speed at exit of Stavelot

  • AI calibration pass for Stock USAs, Stock Car Brasil (all), F-Classic Gen4, BMW Procar, F3, F-Junior, F-V10 Gen2


AUDIO

  • Improved Traction Control audio effect logic (fixes engine volume dropping for some Formula cars)

  • Improved logic for dynamic ambient & crowd sounds

  • Fixed Ghost engine sounds in private qualifying sessions

  • Fixed TC sound playing state sticking when cycling cameras

  • Improved chase cam TC sound logic

  • Updated internal engine sound for BMW M6 GT3 & BMW M4 GT3

  • Added air horns sounds to 2001 layouts of: Barcelona GP, Hockencheim, Imola, Silverstone and Spielberg; 2005 layouts of: Monza and Spa-Francorchamps.

  • Adjusted Traction Control audio to come in more gradually for Formula V10 Gen 2, 3 and Formula V8 Gen 1 classes


TRACKS

  • Corrected S/F timing line to match visual checkered road line for Imola (2001&2005), Spielberg (modern layouts), Monza (modern layouts), Nurburgring (modern layouts), Le Mans (24h & Bugatti)

  • Update baseline grip levels & range for all tracks without custom ranges

  • All Barcelona GP layouts now share the same grip range

  • Adjusted grip ranges for Spa, Imola, Hockenheim, Montreal

  • Le Mans: Adjusted grip ranges on and off the racing line

  • Revised road noise for Azure & Hockenheim Historic layouts

  • Nurburgring: Added a barrier to prevent a timing exploit in 24h layout

  • Kyalami: Fixed excessive vertical shaking for TV Camera at T


VEHICLES

  • Added periscope exhaust heat haze effects based on engine RPM for F-V8 Gen1 and Gen2, F-V10 Gen2 and Gen3

  • Removed the driver suit collar from the cockpit POV on all driver types

  • Added parallax occlusion mapping to the tyre shaders

  • Added 2K Safety Car model to F-V10 Gen2/3, F-V8 Gen1/2/3 classes

  • Livery Overrides: Added support for tire branding overrides for all cars

  • Reduced visible exhaust backfiring in F-V10s & F-V8s

  • Updated cockpit front tires: FV10 G3, FV8 G1/G2, Renault R25, R26

  • F-Edge M1: Corrected rims width

  • F-V8 Gen3: updated rain light flashing frequency

  • F-V10 Gen2 (B): new sterring wheel + display

  • F-V10 Gen2 (M): updated steering wheel pad

  • McLaren MP4/12: livery updates to alpha layers; added / improved sponsors; added Enkei logo on rims, added showroom seatbelts, updated rain light texture

  • Ligier JS P4: updated cockpit lights

  • Lamborghini Revuelto: linked front DRL IDs to front bumper (turning them off when bumper is damaged/detached)

  • Maserati GT2 Stradale: Added carbon front bumper and side skirts into carbon paint mapping, added livery override configurator, updated various paint materials and textures

  • Porsche 996 GT3 RSR: Fixed steering wheel mapping issue

  • Updated Aston Valkyrie Cockpit Pov & corrected discrepancy in Valkyrie GTP IMSA & non-IMSA cockpit POV

  • F-HiTech G2M3: Fixed driver paddle shifter animations

  • F-Hybrid Gen1: display update with SoC data

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