
Completely reworked how "The Forest" is played through
Added a second entrance to the Church
Reworked how lightning strikes, adding sounds and a better sky system
Adjusted certain parts of the map to make it more balanced so there are less "one way" entrances/exits
Tweaked "The Factory" map, made fuses spawn just enough to where all but one player can die and it still be escapable
The levers to open the gates are now in the same spot every match, the fuses and fuse boxes still spawn randomly
The lights above the gates turn green when all needed fuse boxes have been fixed
When flipping the lever, the gate opens quite slowly, so the player will need to run and hide or wait there if they are confident enough.
When the gate fully opens all the lights on the map turn on to increase tension.
Added lots of controller support, not fully there yet but close.
Completely overhauled the sound design of the entire game
Lots of minor reworks and optimization tweaks
You can no longer run off the map in "The Forest"
Stopping sprinting/moving doesn't interrupt the stamina regeneration
Flashlight battery displays accurately
Widgets no longer flash in and out of game or transfer across clients
Matches widget now scrolls properly
Mostly fix animation for being caught, however there are still some slight issues.
Lots of other minor tweaks with how player and monster interact with each other.