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Space TalesEventsPatch 1.1.3
Game update

Patch 1.1.3

Space Tales · published 10 Sep 2026, 11:29 UTC

All eventsPlayers around this dateRead on Steam

Patch Notes

General & Performance Fixes

·         Mission Cleanup & Stability: Fixed an issue where the game system failed to properly close background assets after mission completion. This was causing severe lag and potential crashes when players went AFK on the Planet or Space Maps.

·         Planet Lighting: Fixed a bug that caused planet colors to shifts dynamically (becoming noticeably brighter or darker) after completing a mission or reloading a save file.

Mission 0 & Mission 0 Extra (Training)

 

·         Navigation Mesh: Resolved multiple bugs causing the Navmesh to function incorrectly across the map.

·         Objective Tracking: Fixed an issue where the new Navmesh path to Despot's room would fail to activate on the first right-click after completing training room objectives.

·         AI Pathfinding (Xander): Fixed a bug where Xander would walk through the door after obtaining the suit, turn back into the room, and become permanently stuck.

·         Visual Assets: Fixed a bug where the suit model would remain visible in the world after the player equipped it.

Mission 2

·         Hub Wheel Lock: Fixed a bug that prevented the Hub Wheel from opening if a player saved and loaded their game during the "Repower Antenna Hub" objective.

·         Cutscene Reloads: Fixed a progression issue where saving and loading during Cutscene Phase 2 caused the scene to break or behave improperly.

Mission 12

·         Completion Logic: Fixed a sequence-breaking bug where the game would register as finished even if Xander and Vespera failed to reach the ship.

More from Space Tales

Other announcements

All events
Game update27 Aug 2026Patch 1.1.2Patch Notes: Version 1.1.2 Focus: Mission 13 Balance Update ⚔️ Boss & Encounter Adjustments · Despot Attack Moved: Relocated from Stage 1 to Stage 2 during the final boss fight. ⚓ Ship Deck Mechanic Updates · New Neutral State: Small enemy waves now spawn when the ship deck is in a neutral state. · Control Conditional: Enemy waves no longer trigger if the player does not control the ship deck.…Game update21 Aug 2026Patch Notes: Version 1.1.1Patch Notes: Version 1.1.1 🛠️ Bug Fixes · Mission 9 Survival Mode Map Glitch · Resolved an issue where early access players updating to 1.0 loaded Mission 11 tiles onto Mission 9. This issue was critical and blocking the player from completing the mission. · Note: If you managed to clear this mission since the 1.0 release, this new build will reset your progress back to the start of Mission 9…Major update19 Aug 2026Space Tales is now in 1.0!Hey Commanders, The wait is finally over, Space Tales is now officially out in 1.0 on Steam! This is a huge milestone for Saigon Dragon Studios, and for everyone who’s been with us since Early Access. After months of updates, balance tweaks, new content, and all your feedback, Space Tales is now the full sci-fi RTS experience we always set out to build together with the community. To celebrate…