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Space TalesEventsSpace Tales is now in 1.0!
Major update

Space Tales is now in 1.0!

Space Tales · published 19 Aug 2026, 09:41 UTC · build 24812935

All eventsPlayers around this dateRead on Steam

Hey Commanders,

The wait is finally over, Space Tales is now officially out in 1.0 on Steam!

This is a huge milestone for Saigon Dragon Studios, and for everyone who’s been with us since Early Access. After months of updates, balance tweaks, new content, and all your feedback, Space Tales is now the full sci-fi RTS experience we always set out to build together with the community.

To celebrate the launch, you can watch the new trailer here:

The full Space Tales experience

With the 1.0 release, Space Tales brings together the complete story-driven RTS campaign, replayable survival challenges, hostile alien worlds, and three distinct enemy factions, each with their own way of fighting.

You’ll follow Xander Falcon on a space opera journey filled with ancient mysteries, family tragedy, dangerous worlds, and threats that could wipe out the entire universe. As part of the I.P.E. (Inter-Planetary Expansion army), you’ll build colonies, manage resources, secure energy lines, command retro-futuristic armies, and slowly uncover a conflict far bigger than anyone expected.

Build, defend, adapt, conquer

Every mission in Space Tales pushes you to think fast and adapt on the fly.

Expand your base through the HUB system, protect your energy network, research upgrades, and adjust your strategy as the battlefield shifts. Each enemy faction forces you to play differently, constantly testing your defenses, your unit choices, and your timing.

The Nexera overwhelm you with raw organic aggression and dangerous creatures. The Kill Bots bring relentless mechanical pressure, forcing you to fight beyond the safety of your base. The Necroborg take things even further, combining fortified defenses, precise attacks, and a growing threat that only gets stronger the longer you leave them unchecked.

Boss fights and monster allies

Version 1.0 also introduces the full range of large-scale encounters and battlefield threats.

Colossal bosses will test your timing, positioning, and control. You’ll need to learn their attack patterns, pick your moments carefully, and strike when the opportunity opens up.

Outside of boss fights, you’ll also encounter powerful neutral monsters. Defeat them, capture them, and summon them as allies on the battlefield to help break enemy lines and turn the tide of combat.

Thank you, Commanders

Early Access played a huge role in shaping Space Tales. From quality-of-life improvements and smoother controls to balance updates, keybinding options, localization, and gameplay refinements, your feedback directly helped guide the game to 1.0.

A massive thank you to everyone who played, shared feedback, reported issues, wishlisted the game, supported the studio, or simply followed along during Early Access.

This is just the beginning of a new chapter for Space Tales, and we’re incredibly excited to finally share the full experience with you.

The galaxy is hostile. Resources are limited. And your enemies don’t play fair.

Welcome to Space Tales!

More from Space Tales

Other announcements

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Game update10 Sep 2026Patch 1.1.3Patch Notes General & Performance Fixes · Mission Cleanup & Stability: Fixed an issue where the game system failed to properly close background assets after mission completion. This was causing severe lag and potential crashes when players went AFK on the Planet or Space Maps. · Planet Lighting: Fixed a bug that caused planet colors to shifts dynamically (becoming noticeably brighter or darker)…Game update27 Aug 2026Patch 1.1.2Patch Notes: Version 1.1.2 Focus: Mission 13 Balance Update ⚔️ Boss & Encounter Adjustments · Despot Attack Moved: Relocated from Stage 1 to Stage 2 during the final boss fight. ⚓ Ship Deck Mechanic Updates · New Neutral State: Small enemy waves now spawn when the ship deck is in a neutral state. · Control Conditional: Enemy waves no longer trigger if the player does not control the ship deck.…Game update21 Aug 2026Patch Notes: Version 1.1.1Patch Notes: Version 1.1.1 🛠️ Bug Fixes · Mission 9 Survival Mode Map Glitch · Resolved an issue where early access players updating to 1.0 loaded Mission 11 tiles onto Mission 9. This issue was critical and blocking the player from completing the mission. · Note: If you managed to clear this mission since the 1.0 release, this new build will reset your progress back to the start of Mission 9…