Model switching no longer dead-ends on machines synced from another PC. When a model or mode points to a path that does not exist on this computer (for example synced settings from a different machine), the switch now falls back to that mode's built-in model instead of failing outright and leaving only one usable pet.
Attached UI no longer drifts away from the pet after drags. Roam camera compensation now only applies to displacement produced by the roam system itself, never to your own drags, so the voice indicator and other attached UI stay put relative to the model.