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AI Desktop Pet›Events›v1.3.032 — 2026-09-04
Game update

v1.3.032 — 2026-09-04

AI Desktop Pet · published 5 days ago

All eventsPlayers around this dateRead on Steam

v1.3.032 — 2026-09-04

Fixes

  • Fixed the app sometimes remaining stuck on the startup screen after a pet model failed to load. When a model fails or the renderer exits unexpectedly, the app now recovers automatically and advances to an available fallback pet instead of repeatedly loading the same broken model.
  • Fixed pet models that stopped responding during loading causing an indefinite wait. A stalled load now ends cleanly so recovery can continue.
  • Fixed model switching sometimes failing while the pet was recovering. Recovery and user-requested switches now run in the correct order, preventing a successfully loaded model from leaving the main window hidden.
  • Fixed Settings being unable to select another model after every automatic fallback failed. A valid model selected in Settings can now restore the pet, while a model that does not load is not saved.
More from AI Desktop Pet

Other announcements

All events
AI Desktop PetGame update5 Sep 2026v1.3.033v1.3.033 — 2026-09-05 Fixes · Fixed local AI failing to load on some otherwise compatible devices. Loading no longer stops unnecessarily when system information checks fail or outdated startup records remain. · Fixed local AI loading being blocked when VRAM usage could not be estimated. The app can now attempt to load the model when an estimate is unavailable, while retaining the existing check…AI Desktop PetGame update3 Sep 2026v1.3.031v1.3.031 — 2026-09-03 Improvements · Improved local AI background process lifecycle management. Model loading, switching, stopping and app shutdown now transition more reliably. · Improved logging when local AI fails to load. Failure reasons are now recorded more completely and clearly, making model-loading problems easier to diagnose. Fixes · Fixed an issue that prevented the built-in local AI…AI Desktop PetGame update2 Sep 2026v1.3.030v1.3.030 — 2026-09-02 New · Character cards can now be imported and exported as structured JSON. Standard V1, V2 and V3 PNG or JSON cards are accepted. Export automatically creates a V3 PNG when the card has a usable portrait, or JSON when it does not; cards with multiple linked world books let you choose which one to embed. · World books can now be imported and exported as widely compatible JS…