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Frontline Logistics: Isarian Warfare DemoEventsPatch - 2026.08.04
Game update

Patch - 2026.08.04

Frontline Logistics: Isarian Warfare Demo · published 4 Aug 2026, 06:47 UTC

All eventsPlayers around this dateRead on Steam

Reduced the combat width of trenches. Trenches can now accommodate a maximum of three combatants per side at the same time

Improved the visual quality of water surfaces

Removed the reserve equipment system. This functionality is now replaced by the squad's custom carried supplies

Fixed an issue where squads would carry hot baths in their inventory

Fixed UI display errors in the vehicle customization screen

Fixed an error in squad satiety calculations that prevented food from being consumed

Fixed an issue where parked vehicles would keep their engines running

Fixed an error in squad combat efficiency calculations

Fixed an error in minimum range calculations

Fixed an error in vehicle supply capacity calculations

Fixed an issue preventing mine clearing on bridges

Fixed an issue where vehicles would shake in place under certain circumstances

Fixed an issue that could prevent vehicles from initiating attacks automatically

Fixed an issue causing vehicle smoke to appear at incorrect positions

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Frontline Logistics: IGame update12 Sep 2026Patch - 2026.09.12Fixed an issue where event points would repeatedly refresh abandoned vehicles Fixed an error caused by selecting the same weapon multiple times when customizing squad composition Added Korean localization Fixed an incorrect error popup when enemies stepped on disabled mines Fixed an issue preventing squads from reverting to their original weapon configuration Fixed an issue causing squads to lo…Frontline Logistics: IGame update8 Sep 2026Patch - 2026.09.08Reconnaissance teams in Observation Mode can gain Intelligence Points by spotting enemy FOB defensive forces Added historical changes in supply quantities Fixed some errors that occurred when refreshing the UIFrontline Logistics: IGame update6 Sep 2026Patch - 2026.09.07Fixed an issue where smoke zones caused incorrect raycast results, preventing forced attacks on some tiles that appeared to have a clear line of sight Fixed an issue where leftover pathfinding cost data caused incorrect results Bulbs can now be obtained by dismantling vehicle chassis Logistics teams will maintain vehicles on their own during rest periods Fixed some errors that occurred when ref…