- Rework and improve basic game flow animations, user interface and sounds. Main goals:
- Make repeated animations snappier so game runs a bit faster
- Reduce amount of movement in the user interface (rather keep things in same place as much as possible)
- Add sound effects and visual effects that repeat at same distinct times in game flow, such as "attacker plays a card", "responder plays a card", "attack mode is revealed", "play stack is resolved"
- Added sound effects to most instant cards