Balance Changes:
-All projectile weapon's projectile speed was increased by 25%, and damage/peojectile lifetime was decreased by 20% to compensate. Enemy projectile speed and damage remains largely unchanged.
-Salvage Nanobots materials drop rate +10%->+15%
-Salvage Repair Unit item drop rate +10%->+15%
-Upgrade Retrieval Unit upgrade item drop rate +10% -> +15%
-Slightly updated UI to make materials more visible.
All 3 of the drop rate increase upgrades had too small an impact for their rarity, so they had to be buffed
General Changes:
-Reworked ship collision physics to be more natural.
-Blueprints screen now says "CHOOSE YOUR FIGHTER" when selecting a ship to place inside a carrier instead of "SHIP BLUEPRINTS"
-Updated hull sprites for better looking single pointy hulls
-Slightly changed starter ship to have better turn rate and forward speed, and less sideways speed
Bug Fixes:
-Fixed bug where the tutorial was impossible to complete (oops!)
-Fixed Salvage Nanobots materials drop rate not registering
-fixed bug where carrier ships would sometimes drop too many items
Added one new Weapon, the Heavy Fighter Carrier, which gives the player the option to place even bigger ships on Carriers.
Added 14 new enemies, 4 of which are Bosses, introducing the Testudo Class ships into the game:
1)Testudo Cruiser (Tier 2 Boss):
The Testudo class ships use Carriers to summon high hp Shield ships and high range "Spear" ships to protect themselves while attacking. They usually have high Shield and low Health, rewarding the player when he punishes the Testudo hard when its shield ships get destroyed, and punishing them when they don't periodically shoot past its shield ships to stop it from regenerating. The Testudo cruiser summons 2 small shield ships and 2 small spear ships.
2)Testudo Battleship (Tier 5 Boss):
The Testudo Battleship along with its bigger bulk and weapons adds 2 more shield ships at a closer range to itself along with an extra spear ship compared to its smaller counterpart.
3)Testudo (Tier 12 Boss):
The Testudo itself replaces the small shield and spear ships with 4 large shield and spear ships dealing both large damage while having tons of protection making it the true master to its smaller counterparts.
4)Heavy Fighter Carrier (Tier 7 Boss):
A larger version of the Fighter Carrier, spawning larger close combat cruisers, along with a lot more bomber fighters
Along with the Testudo class Ships there were added plenty of very early game small enemies that can swarm the player, each with its own gimmick:
5)Artillery Gunboat:
A tiny ship with a cannon that will stay at very long range and try to snipe directly at the player. Insignificant by itself, but can quickly overwhelm the player at high numbers if left unchecked for long.
6)Heat Burst Artillery:
Another tiny ship, this time it's carrying a powerful laser burst cannon that can deal heavy damage if the player ignores it. It effectively creates area denial to the player as long as it's alive forcing them to constanly move outside of its sights.
7)Missile drone:
Tries to stay away from the player while firing guided missiles to try and ovewrwhelm the player.
8)I Fighter:
A small and very low durability fighter that uses hit and run tactics to harass the player with high numbers.
And the rest of the ships, most of which are already fighters on the new bosses:
9)Heavy fighter drone carrier:
Summons up to 4 fast fighter drones to harass the player
10)Spear Frigate:
A somewhat spear shaped very long range ship that fires its Heavy Cannon while trying to stay away.
11)Spear Cruiser:
A very spear shaped cruiser that fires a devastating volley of shots at a large range at the player.
12)Hunter fighter:
Uses its high speed, heavy weapons and missiles to hunt down and destroy its enemies.
13)Grappler cruiser:
Tries to catch the player it its claws to immobilize them for other ships to destroy while they blast them with Shotgun Cannons.
14)Grabber Fighter:
A small ship that will try to restrict the player's movements by sticking onto them, while firing its Shotgun Cannon at them.