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Palettopia Playtest›Events›Puzzle Patch v2.1
Game update

Puzzle Patch v2.1

Palettopia Playtest · published 8 days ago · build 25046622

All eventsPlayers around this dateRead on Steam

A huge thank you to everyone who has jumped into the Palettopia Puzzle Playtest!

Here is what we've updated in this patch:

🛠️ Difficulty Balancing & End-Level Experience

  • Difficulty Balancing: All 5 difficulty options are significantly more difficult than prior to August 28th. Less paint, greater paint rewards, fewer turns, and we temporarily set the same count/scale of Required Districts to all difficulty settings. If these new settings are too easy or hard for you, let us know!

  • Completed Puzzle Visibility: Now when the Puzzle Complete screen is active, the camera will move to the center of the map and zoom in to provide better visibility of the completed island.

⚙️ Bug Fixes & Stability

  • Fixed an issue preventing the tutorial from advancing if you did not have a middle mouse button to pan the camera. WASD will now properly satisfy the tutorial pan step.

  • Tutorial indicator was not working on Turn Limit step.

  • Fixed an issue where using the Eraser on Marine would not refund paint.

  • Marine can no longer paint outside the bounds of the ocean.

  • Fixed an issue where if a District's need is satisfied while the cursor was hovered on the district, then the need pip would break it's presentation.

  • Taking a screenshot with the in-game camera tool will now encode and save as a high quality PNG.

  • Taking a screenshot now includes Anti-Aliasing, if enabled.

  • Hitting Esc on the Puzzle Complete screen will now open the Main Menu.

  • Having more than 14 Required Districts while on the Puzzle Complete screen will now present nicely.

  • Landmark count was previously too high on the Puzzle Complete screen.

  • Reduced the number of times the Puzzle Complete screen will fire it's sound effects.

  • The game will now run while in the background, ie not the active window.

  • A 16:10 monitor will no longer increase the scale of the in-game UI incorrectly compared to a 16:9 monitor.

Thank you again for building, testing, and sharing your feedback with us! Keep your thoughts coming, and stay tuned for updates on Puzzle Mode!🐛 Have feedback or found a bug? Fill out our Bug Feedback Form!💬 Join the community on Discord: https://discord.gg/jsJqyFkn9M

More from Palettopia Playtest

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Community2 Sep 2026We're Extending Access to the Puzzle Mode PlaytestHello everyone! Thank you to everyone who has play tested Palettopia’s Puzzle Mode over the last two weeks! We’re so thankful for those who have played and left incredibly valuable feedback. To say thanks, we’re leaving the playtest open through 9/7/26 . We’ve been actively working to push updates to the game as feedback is coming in so we hope you’ll come back if you’ve played already to see t…Palettopia PlaytestGame update2 Sep 2026Puzzle Patch v3.0A huge thank you to everyone who has jumped into the Palettopia Puzzle Playtest ! Here is what we've updated in this patch: 🛠️ Difficulty Balancing & End-Level Experience · Difficulty Balancing: We’ve rebalanced all 5 difficulty options based on user feedback. Simple (1 Star) is now easier with much paint and turns and fewer Required Districts. We increased difficulty between Hard (4 Star) and…Community28 Aug 2026⏳ Last Weekend to Playtest Palettopia!Hi everyone! Just a quick heads-up that this weekend is the last chance to check out our Puzzle Mode playtest . We will be closing the playtest on Monday, August 31st. Join now or if you've already signed up, make sure to jump in and start puzzling your way to paradise! As you play, please don't forget to share your thoughts with us . Hearing about your experience and what you'd like to see nex…