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Alastrius: Star-Fighter›Events›Imperial Reinforcements Update 1.1
Major update

Imperial Reinforcements Update 1.1

Alastrius: Star-Fighter · published 3 months ago · build 23624796

All eventsPlayers around this dateRead on Steam

NEW CONTENT


IMPERIAL ENFORCER

The Imperial Enforcer enemy type has been added, this powerful ship carries four turrets. The player can destroy it by either attacking the ship's strong hull, which will destroy the entire ship, or by taking out all four of the weaker turrets, which will then destroy the ship without needing to attack the hull.

IMPERIAL SENTINEL

The Imperial Sentinel enemy type has been added, they hover in the air ahead of the player and can be destroyed by shooting their centre. They have three basic laser turrets and a ring weapon in the centre.

CORRUPTED TURRET

All Imperial Turrets on Aurelia have been replaced with Corrupted Turrets. Corrupted Turrets fire Heavy Laser Bolts, which are larger, shaded red, move 30% faster and do double damage compared to regular laser bolts.IMPERIAL MISSILE TURRET
Imperial Missile Turrets have been added, these will fire seeker missiles at the player in an attempt to offer suppression fire for other Imperial Units.

IMPERIAL ARTILLERY TANK
Imperial Artillery Tanks have been added. These travel along highways and can also be found parked outside key Imperial facilities.


NEW ACHIEVEMENTS
20 new achievements have been added to the game bringing the total to 40 Achievements.


FIXES & IMPROVEMENTS


Gameplay Changes

  • In the Azara Ice Field Reactor Boss Chamber the speed of the rotating arms has been reduced by 40%

  • In the Nerpaithian Expanse Reactor Boss Chamber the speed of the rotating arms has been reduced by 20%

  • The number of Meteorites in the Acclora Nebula has been increased from 40 to 240 along with the new addition of 60 Ice Shards into the level.

  • Two turret locations on Aurelia in front of the first branching gate have been moved to provide better arcs of fire.

  • The Spearhilt Star-Fighter’s unique ability has been changed so while boosting the ship now only takes 10% collision damage when ramming enemies. The ability description has been adjusted as well.

  • The Emperors Yacht boss has had its Quad Turrets upgraded with double health and a 250% increase in fire rate.

Medal Threshold Score Changes

  • Cendoria: Unchanged, Bronze: 1000, Silver: 1400, Gold: 1800. 

  • Torvannah: Bronze: 500 to 2000, Silver: 700 to 2500, Gold: 900 to 3000. 

  • Azara Ice Field: Bronze: 200 to 800, Silver: 400 to 1100, Gold: 600 to 1400. 

  • Eschalla: Bronze: 500 to 800, Silver: 700 to 1200, Gold: 900 to 1600. 

  • Acclora Nebula: Bronze: 200 to 800, Silver: 400 to 1000, Gold: 600 to 1200. 

  • Galletania: Bronze: 600 to 1100, Silver: 800 to 1400, Gold: 1000 to 1700. 

  • Nerpaithian Expanse: Bronze: 200 to 900, Silver: 300 to 1200, Gold: 400 to 1500. 

  • Illandor: Bronze: 200 to 500, Silver: 400 to 700, Gold: 600 to 900. 

  • Avalantare: Unchanged, Bronze: 600, Silver: 800, Gold: 1000. 

  • Aurelia: Bronze: 100 to 400, Silver: 200 to 700, Gold: 300 to 1000. 

  • Pelaris: Bronze: 400 to 2400, Silver: 600 to 3000, Gold: 800 to 3600. 

  • Delta Station: Bronze: 200 to 800, Silver: 400 to 1000, Gold: 600 to 1200. 

  • Serenis: Bronze: 200 to 2000, Silver: 400 to 2500, Gold: 600 to 3000. 

  • Ichor Asteroid: Bronze: 1000 to 2800, Silver: 1200 to 3400, Gold: 1400 to 4000. 

  • Titan Shipyards: Bronze: 300 to 800, Silver: 500 to 1000, Gold: 700 to 1200. 

  • Velora Day: Bronze: 300 to 1200, Silver: 400 to 1600, Gold: 500 to 2000. 

  • Velora Night: Bronze: 200 to 900, Silver: 400 to 1200, Gold: 600 to 1500. 


Environment Changes

  • Senate building replaced in both Velora levels. Nearby flight paths and turrets have been adjusted slightly around it. 

Naming Changes

  • The Pelaris mission has been renamed from Protecting the Convoy to Hunter on the High Seas

  • Ice Ringlets present in the Azara Ice Field and the Acclora Nebula have been renamed to Ice Shards

  • Train bosses Train Engine Retractable Heat Sink renamed to Boss Train Engine Laser Cannon

  • Interstellar Missile renamed to Boss Interstellar Missile

  • Battleship Ceramic Armour renamed to Boss Ceramic Armour

  • Battleship Triple Turret renamed to Boss Triple Turret

  • Battleship Quad Turret renamed to Boss Quadruple Turret

  • Battleship Reactor Core Heat Sink renamed to Boss Core Laser Cannon

  • Reactor Coupling renamed to Boss Reactor Coupling

  • Drone renamed to Imperial Drone

  • Fighter renamed to Imperial Fighter

  • Marauder renamed to Imperial Marauder

  • Fuel Tanker renamed to Imperial Naval Tanker

  • Fuel Tanker Container renamed to Naval Fuel Tank

  • Naval Frigate renamed to Imperial Naval Frigate

  • Train Car renamed to Imperial Train Car

  • Boulder Hopper renamed to Train Boulder Hopper

  • Crystal Hopper renamed to Train Crystal Hopper

  • Laser Turret renamed to Imperial Turret

  • Train Turret Base renamed to Train Armoured Turret Car

User Interface Changes

  • The ‘Alastrius’ title on the main menu has had a visual update.

  • Imperial Reinforcements Update tagline has been added to the Version Number on the main menu.

  • Several menu headings have been changed in colour from white to light yellow to better unify the UI style. These include Staff Credits, Training, High Scores, Defeated Bosses and Achievements.

  • The Achievements Screen now separates the Achievements into various categories to improve readability. Achievements also have a note stating in which update they were added to the game.

Achievements Changes

  • The artwork for the Victorious and Big Game Hunter Achievements has been replaced in order to better stylistically match the other achievements. 

  • The descriptions of some of the games older existing achievements have been edited to better match the description formatting of new achievements. There is no mechanical change to any of these achievements and if you have already unlocked these achievements they will remain unlocked:

    • The description for the Ignite the Rebellion achievement has been changed from Destroy the Imperial Headquarters on Cendoria to In the 'Homecoming' mission on Cendoria destroy the Imperial Headquarters

    • The description for the March on the Capital achievement has been changed from Breach Velorian Airspace by fighting through the Gateway Station to In the 'Enemy at the Gates' mission on Velora breach the Gateway Station

    • The description for the Interstellar Hammerblow achievement has been changed from Breach Velorian Airspace by punching through the Planetary Shield to In 'The Republics Last Hope' mission on Velora punch through the Planetary Shield

    • Variations of the words Campaign and Boss have been decapitalized on all Achievement descriptions as well as several other minor grammatical improvements.

Bug Fixes

  • Changed Targeting Turrets Achievement description in game from 400 to the correct value of 500. This had no impact on the achievement itself.

  • A disconnected enemy wave in the middle of the Aurelia level has been fixed.

  • Both Interceptor bosses are now set to be invincible until their battles start.

Background Systems Changes

  • The save system has been adjusted to accommodate the new achievements and will automatically patch players' older save files to include them.

Performance Optimization

  • Checks have been added to the player controller while in flight to ensure the players ship has spawned before input controls are handled.

  • Checks have been added onto damageable meshes so the game does not attempt to make them flash red during their destruction.

Demo

  • Updated to Version 1.1.0 as well.

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