
Hey everyone,
Patch 1.0.1 is now live!
This update brings localization improvements, a new gamepad control layout, updated loading screens, performance improvements, and a number of fixes across missions, UI, controls, visuals, and more.
And a quick reminder: our 15% launch discount ends tomorrow, August 25! If you’ve been planning to get Warhounds, now is the time.
Thank you for all your feedback and bug reports - they continue to help us improve Warhounds.
Localization edits and improvements for German, French, Spanish, and Polish languages
Added gamepad control layout
Updated loading screens
Recon Drone contract removed - it is now available immediately after building the Workshop
Lighting improvements for the final mission
Fix for the bug where rescuing a VIP resulted in a mission failure if all soldiers died
Fix for the FPS drops caused by smoke particles
Fix for the issue where discounts were not displayed in the Hangar item list
Fix for certain statuses failing to persist across save and load cycles
Fix for the fire VFX
Fix for errors occurring during squad rotation between double missions
Fix for character silhouette highlights getting stuck on missions
Fix for the long camera delay after taking a shot
Fix for player control failing to return promptly after cutscenes and dialogue scenes
Fix for incorrect damage display for the Hunter Drone
Fix for the bug caused by rapidly switching between meta screens
Fix for incorrect soldier portraits appearing in random events
Fix for gamepad control issues on Ultrawide monitors
Fix for Julia’s incorrect voice lines triggering during missions
Fix for specific issues and edge cases in mission scripts
Fix for specific issues with objects on missions
Fix for specific SFX errors
Fix for specific animation glitches
Fix for a few specific errors in item and ability descriptions
Thanks for playing Warhounds!