Last Pirates: Die Together · published · build 24866603

This one is a little chunkier than the last few. Alongside the usual pile of fixes, there are some proper upgrades to how the game plays. Let us walk you through it.
The Ship levels have a big new breakable item, the Titanic. Smash it apart and haul it out piece by piece
Your progress now saves every day, as well as at each chapter
Lobbies are public by default (you can switch this off if you prefer to keep it private)
Store stats no longer break after a reconnect
Man in Shadows got a visual update
Balance is now tuned separately for solo and team play, covering quota, shop prices and stock, the number of items per level, and enemy spawns
The game no longer hangs on the store loading screen, which previously could lock up your whole group with no way out
The cart and cauldron no longer fly off when you pull a downed teammate out of them
The magnet no longer gets stuck with items on a player
Doors, cabinet doors, and chest lids no longer pop off on their own when a level loads
Fixed torn-off cabinet doors vanishing when carried out of a room
Auto quality detection no longer forces High on laptops that cannot handle it
Various visual fixes
General optimization improvements
Keep the reports coming, every one of them lands with us. And if you have thoughts to share, a review on Steam is always welcome, it helps other sailors find the ship!
Smooth sailing, pirates!
— Last Pirates Team 🧡