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Nova Survivors DemoEventsDemo update: ship-exclusive cards and three-act bosses
In-game event

Demo update: ship-exclusive cards and three-act bosses

Nova Survivors Demo · published 21 Aug 2026, 17:53 UTC

All eventsPlayers around this dateRead on Steam

WHAT'S NEW

Every ship has its own cards


All four demo ships get two exclusive upgrades each, marked with their badge: they only show up when you're flying that ship. The Talon drops an overcharged round every few shots and every kill gives it a burst of speed; the Vanguard's hits explode in an area and leave the target slowed; the Warden only needs to be hit to recharge its burst and send it back harder; the Onyx gains damage for every enemy it punches through, and its rails bounce to another target.

Switching ships means switching how you play.

Your progress belongs to YOUR ship


The Arsenal upgrade tree is per ship: what you level up on one stays with it, so each grows at its own pace and the ones you'd parked are worth another run. And the cards you're offered are always ones your ship can actually use.

The boss core


When a boss falls it drops its core where it dies: you see the whole kill, and resupply opens when you pick it up. It waits on the map as long as you need.


IMPROVED

Bosses fight across three acts

  • The Icebreaker and the Howler switch patterns twice as you wear them down: every act plays differently.
  • They move fast and their charges connect. Dodging means really moving.
  • They attack more often, with less breathing room between patterns.
  • The Matriarch raises her shield in the final act.

Cards you understand at a glance


Every description says what it improves and by how much. Multi-level cards show what the level you're buying does, and the same word means the same thing everywhere in the game.

The game explains what it just added


The Armory and the hangar show their tutorial the first time you open them, with prompts for the boss core and ship-exclusive cards. The control scheme includes the inventory, on keyboard and gamepad.

Your stuff reads at a glance

  • Your drones wear a cyan ring no enemy has, plus a colour per job: yellow for the collector, green for the medic, blue for the gunner.
  • Your mines have their own silhouette, readable in the middle of the horde.
  • Drone cards show the colour of the drone they summon.

Your controller, steady from start to finish


The game keeps your controller as the active one for the whole run, even with other devices plugged in.

Also

  • Clearing all 20 Survival waves crowns the run with a victory screen.
  • The leaderboard shows each ship's customisation.
  • Pilot progress counts against the demo's own content.
  • The Arsenal tells you when you've bought everything.
  • Cards, shop and tutorials in all 32 languages.

Thanks for the reports — a lot of this comes straight from them. Keep them coming; we read all of it.

Nova Survivors launches November 5th.

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