Patch #2 for Starminer is now available!
We're continuing to work through player feedback, bug reports, and crash reports from launch week. This update includes a number of fixes and improvements aimed at making the experience more stable and enjoyable for everyone.
A huge thank you to everyone who has been playing, reporting issues, and sharing suggestions through our in-game feedback tool and community channels. Your feedback is helping us prioritize what matters most.
Check out the full patch notes below.
Starminer 0.33.2.0
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TWEAKS
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- Raw thorium price set to 200
- Raw eonite price set to 300
- Nuclear fuel cell price set to 2500
- Eonite fuel cell price set to 4500
- Water consumption reduced by 50%
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FIXES
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- Fixed station renaming
- Fixed negative balance issue
- Various crash fixes
- Storage manager fix
- Arcade mode stability improvements
- Fixed bulletin accepted objectives not registering for completion
- Fixed non-RigMk1 stations not triggering move-to-objective
- Fixed research requirement condition failing when the researched modifier was too high level
- Auto-completes the Broken Section objective in the Candle in the Dark mission
- Fixed muted music player issue
- Fixed auto resource balancing