Game update

Player Menu & HUD Improvements

Veridus The Walking Nightmare Playtest · published

• Removed the broken “Lucidity: 0” counter from the top of the gameplay screen.

• Equipped inventory items now have brighter rarity-colored highlighting, a stronger border glow, and a clear EQUIPPED label.

• Moved Unique Abilities into a centered section beneath the character and combat information.

• Ability cards now automatically arrange into balanced rows as additional abilities are unlocked.

• Removed the large empty gap from the Player Menu and improved its overall spacing.

More from Veridus The Walking Nightmare Playtest

Other announcements

All events