Rivers you have opened now stay open through the tribute — it no longer closes everything but the Styx
and now take effect the moment you buy them, not at the next tribute
Shadows from the tribute: divisor 150 → 50 (about 1.7x more shadows per tribute)
The Halls of Hades stay open after the tribute is paid, so the shadows are spent there and then
The button on the rail now opens the Halls whenever there is something to do there, not only when the tribute can be paid
Relics of Hades
Cost growth per level 2.0 → 1.5 for every relic (Ferryman's Cache 1.8 → 1.5)
+25% per level, 5 levels → +40% per level, 8 levels
Every relic now shows its full price ladder in shadows, with the levels already bought greyed out
Every relic now shows what it gives at its current level, and what the next level would give
Added a line for what the tribute takes and what it leaves, plus a forecast of the next crossing's start
Added a confirmation for your first tribute
Charon
no cap → caps at 20 steps (2,000 souls in one crossing)
The Rivers
pay per soul x2.5 → x1.9
pay per soul x5.0 → x3.0
pay per soul x12.0 → x4.6
pay per soul x25.0 → x7.3
The thresholds that open the rivers are unchanged
The Ransom
The ransom is now paid from what Death has counted, not from the purse: 500,000 earned in this cycle. The tribute no longer resets that progress
A new cycle earns the price again from nothing
Bugfixes
Fixed the issue where a joke from the dead, a farewell or a word from Death could be buried by a river's conversation and lost — the voices now take turns, and whoever was interrupted speaks again from the start
Fixed the issue where a passenger's request opened on top of a conversation that was still fading out
Fixed the issue where the price plate on the rail showed a total that could not pay the ransom
Fixed the issue where the Halls of Hades closed the moment the tribute was paid
Fixed the issue where relics that grant a head start did nothing until the next tribute
Fixed the issue where saves from earlier versions were discarded instead of carried over — 1.0 saves keep their progress, and what you held in the purse now counts as what Death has counted towards the ransom
Fixed multiple layout issues in the Halls of Hades, including clipped edges and a price ladder too dim to read