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Toll: The Ferryman's LedgerEventsTOLL 1.6 — The Rivers Run
In-game event

TOLL 1.6 — The Rivers Run

Toll: The Ferryman's Ledger · published 4 Sep 2026, 12:05 UTC · build 25123379

All eventsPlayers around this dateRead on Steam

Update 1.6

New

The Water Moves

  • All five rivers run now, each with its own temper: the Styx easy, the Acheron heavy, the Lethe almost still, the Phlegethon boiling, the Cocytus barely crawling
  • rises into the bone frame as she speaks, breathes while she talks, and withdraws from it before the plate goes
  • The dead cross from the pier to their seat when you call them, and lift off the deck when the boat lands

A Cleaner Screen

  • While anyone is talking to you the counters and the toll lever step back, the dark behind the panel deepens, and sparks, coins and flying numbers no longer land on the words
  • One state, one signal: the river you are on is the lit tile, the river you have not reached is the shadowed one with the lock
  • Gold means obols and nothing else; the hull bar runs green -> amber -> fire
  • Upgrade prices stand in a column of their own, every tile is the same height, and the description comes up from the tile instead of a small badge beside it
  • Faces, locks and omen badges are drawn at their own size instead of being scaled to a fraction

Bugfixes

  • Fixed the issue where a machine that had not received your cloud save would start a new game and upload it over your run
  • A cloud copy that cannot be read now locks uploading for the session, and a run behind the cloud is never sent up
  • Fixed the issue where two computers were judged by their clocks; inside one run the crossings decide
  • The last five local saves are kept beside the current one, each with the time it was replaced
  • Fixed the issue where the Hall of Hades would clip at the top and the bottom
  • Fixed the issue where card captions and the percentage beside a lock were drawn half as bright as intended
  • Fixed the issue where the row of actions kept the width of the buttons it was hiding
  • Fixed multiple text-fitting issues in long translations
More from Toll: The Ferryman's Ledger

Other announcements

All events
In-game event11 Sep 2026TOLL 1.7 — First StepsUpdate 1.7 New First Steps · A chain of five one-time hints for the first minutes: call a soul aboard, cast off, row, set your toll, buy your first upgrade · Each one stands beside the thing it speaks about, and goes when you do it or when you click it away · Learned once and for good: tribute, a New Journey and a new cycle do not teach it to you again The Ledger Counts the Rivers · Records now…In-game event1 Sep 2026TOLL 1.5 — The Ledger Keeps RecordsUpdate 1.5 New The Records Page · The left page of the Ledger turns now: as before, and beside it · Twelve rows: fastest ransom, best crossing in souls and in obols, cycles completed, tributes paid, curses suffered, vows kept, spills gathered, faces remembered, bargains struck, promises made, truths told · Most of it the game had been counting all along with nowhere to show it; the rest starts…In-game event25 Aug 2026TOLL 1.4 — Vows and VoicesUpdate 1.4 New Vows of the Omens · A fresh omen over a river you have reached now asks for [10 boatloads] carried through it · A vow kept adds [+5%] to the fare for the rest of the run, up to four vows ([+20%]) · The river tile counts the crossings; the tribute clears the bonus, the weather keeps its window A Deeper Upgrade Tree · 82 -> 148: ten upgrades with the step halved and the ceiling dou…