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Make The Dead Dead Again Demo›Events›Build 260811 is live
In-game event

Build 260811 is live

Make The Dead Dead Again Demo · published 29 days ago

All eventsPlayers around this dateRead on Steam

New features and improvements

  • Pose ‘n’ Shoot: Lux can now be photographed in preset poses, anywhere in the game. This replaces the old Photo Mode and can be accessed via a remappable key at Options > Controls > Key Bindings > Global > Pose ‘n’ Shoot

  • A new “Flex” loot type is now dropped by enemies. Each Flex loot drop unlocks a new pose in the Pose ‘n’ Shoot library. God knows why enemies are carrying these.

  • Added language support for Spanish (Latin America), Thai and Vietnamese

  • Changed Lux’s flashlight - it’s now a virtual light source that RHETT projects in front of her. This makes it much more stable and useful - it doesn’t flail around any more when Lux moves. The flashlight itself has also been removed so there’s less clutter on Lux herself. 

  • Lux’s weapons can now be hidden when not in use (Options > Gameplay > Lux > Hide Weapons)

  • Lux can now go barefoot

  • Damage to Lux’s clothes is now persistent across sessions. She can always get a fresh set of clothes by visiting the Dressing Room.

Performance improvements:

  • Reduced memory requirements for all machines

  • Improved shadow performance on older GPUs if Medium quality preset is selected

Bug fixes

  • There was a serious bug with controller support that I’d missed: it was completely broken when equipping clothes and style studio items. Fixed.

  • Fixed a bug that overlapped clothing when Tactical Underdress was equipped

  • Some of Lux’s shoes would disappear when she crouched. Fixed.

  • Lux was often getting stuck just running over debris and the severed limbs of dead enemies. Fixed.

  • Fixed mesh poke-through on the leather choker (in Dressing Room > Extras)

  • Fixed issues when Lux wears high boots with long pants

New known issues

  • Animated graph no longer appears when RHETT speaks. This build moves the game to a new release of Unreal Engine (5.8), which has several performance fixes. However, it’s introduced a bug in the audio sampler, which causes the build to freeze if we use it for RHETT’s spectrum graph. I’ve disabled it temporarily and logged it with the Unreal dev team via their issue tracker:

https://forums.unrealengine.com/t/ue-5-8-1-packaged-build-freezes-on-niagara-audio-spectrum-data-interface-activation/2742270

  • Video playback is broken in Unreal 5.8. At the end of the Kijimi Hospice level, Dylan calls Lux via video, but that’s now rendering as a white square. I’m working on it!

More from Make The Dead Dead Again Demo

Other announcements

All events
In-game event1 Sep 2026DNA targeting improved + bug fixesNew features and improvements · Completely rewrote the DNA targeting algorithm from scratch. Lux will now always turn to face an enemy in RHETT’s line-of-sight; i.e. whatever the game’s camera can see. The new algorithm looks for the most-centred enemies first, and then targets the closest one of those. She can now cast DNA attacks while running and the whole mechanic is much more performant. ·…In-game event26 Aug 2026Goodbye Lair…Hello Lux’s Place and The GrindhouseNew features · The Lair has been replaced by Lux’s Place and The Grindhouse - try them out! · The Grindhouse is a new arena-style horde mode: endless waves of enemies, perfect for loot farming. Potentially challenging - use strategy. · Lux’s Place is her new home which she can furnish and decorate using Shinies · Lux now has a Roll mechanic for dodging. The default key is Alt (or left stick but…Game update14 Aug 2026Build 260814 is liveFixing a couple of minor bugs and a few things I broke yesterday. The next update should be much bigger but it's probably a couple of weeks away. Until then...happy weekend all!