Major update

Rhythia on VR is available now!

Rhythia · published

Hello everyone!

After just 5 months of early access we have been able to deliver many exciting and long awaited updates - and today we're excited to announce the release of VR support.

VR Support is available as a launch option on all platforms and is enabled through OpenXR or SteamVR. We have tested with multiple VR headsets including Quest 3 to enable the best support.

You can purchase the game here:

Over the course of just one month we also made some big changes and updates listed below:

Game:

- Added VR Support (last launch option)

- Added Pitch Lock in speed selector

- PHXM Map import support

- Fixed lag on skin choosing

- Added Confirmation on profile removal

- Added ability to export colorsets

- File chooser improvements (sort by date and search)

- Add skin favorites (notes, images etc)

- Add Settings lock (settings won't change on profile changes)

- Fix Audio Offset issues

- Fixed timing compatibility with SSQE

- Reduce menu scene initial load time

- Show spectator count only option (eye icon + number)

- Added Colorset creator/editor

- Add Preview Time for maps

- Added VR Keyboard

- Added VR environmnent

- Reworked frame limiter, FPS should be more stable across the entire game

- Limit all menu scenes FPS to VSync hz * 2 (less GPU and less resources where not needed)

- Reduce allocations in almost all scenes (increase performance)

Editor:

- Added speed as a slider

- Add note reversing (via right click menu or CTRL+G)

- Add pause on seek

- Time point dragging (CTRL+Click - to select, Enter or click anywhere to save)

- Show zoom percentage

- Add Verifier tool

- Identify overlapping notes that can't be hit

- Identify unhittable, unreachable notes

- Add options tab, and moved visual settings such as AR, SD there.

- Fix anchor scaling being playfield only

- Added romanized artist name/title input

- Added source and tags inputs

- Rename Quantum to Grid Snap

- Add resnap to beat divisor by selecting and right clicking (they will snap to beats)

- Disable "smooth seeking" toggle

- Disable "smooth snapping" toggle

- Don't scale time with speed

- Add "Convert to Path" to context menu of selected notes (CTRL+D shortcut)

- Added Colorset customization in editor

- Added separate options for custom AR/SD in 3D/2D modes

- Shift+Scroll now changes Beat Divisor

Thank you!

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