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Pompeii: The LegacyEventsPompeii: The Legacy - New Maps Have Arrived!
Major update

Pompeii: The Legacy - New Maps Have Arrived!

Pompeii: The Legacy · published 8 Jun 2026, 17:02 UTC · build 23612345

All eventsPlayers around this dateRead on Steam

Ave, Governors!

First of all, I'd like to apologize for being a little quieter over the last few weeks. The development of the tools needed to create maps more efficiently ended up taking longer than expected. While those tools will help me in the future, the maps themselves are still largely hand-painted and handcrafted, so creating these two new maps required quite a bit of work as well.

The good news is that the foundation is now in place. I already have additional maps planned for later this summer, and from now on I expect updates to return to a more regular schedule, roughly every one to two weeks.

One of the most requested features since release has been more maps, and today I'm happy to finally deliver them!


Patch v1.006.0

New Features

  • Added two brand-new maps to the game

  • Added a map selection panel for Sandbox and Creative modes

  • In Sandbox and Creative modes, the City Center can now be placed almost anywhere on the map instead of being restricted to the southern area

Improvements

  • Improved LOD distances on a number of buildings

  • Added several new grasses and plants to existing biomes to support the new maps

  • Improved roof rendering performance

  • Better balancing for the upgrade costs of several buildings

Fixes

  • Fixed various localization and text issues across several languages

  • Fixed an issue where walls on some Insula buildings could display incorrect tangents at LOD0, causing visible flickering when moving the camera


Coming Later This Week

A new update is already planned for the end of the week and will include:

  • Several new plaza types

  • Citizens appearing around and inside more buildings

  • Improved movement throughout the city

My goal is to continue making Pompeii feel more alive with each update.


Thank You

As always, thank you for your continued support, feedback, bug reports, suggestions, screenshots, save files, and patience.

Seeing players continue to build new cities, share their creations, and help improve Pompeii: The Legacy gives me the motivation to keep working on the game every day.

I hope you enjoy the new maps, and I look forward to seeing the cities you build on them!

More from Pompeii: The Legacy

Other announcements

All events
Major update31 Aug 2026Pompeii: The Legacy – Rivers, Trade & Gameplay Update v1.011.1Hello everyone! Update v1.011.1 for Pompeii: The Legacy is now live! This is another substantial update, bringing improvements across many different parts of the game – from the way rivers and ships look and move, to trade calculations, agriculture, city services, house information, research, and performance in large cities. As always, many of these changes came directly from your reports, save…In-game event23 Aug 2026Pompeii: The Legacy – Performance & Stability Update v1.010.1Hello everyone! A new Pompeii: The Legacy update v1.010.1 is now live! This update focuses heavily on performance, stability, and improving the experience in larger cities . It contains a combination of many smaller optimizations and several larger changes to systems such as citizen movement, building placement, roads, walls, fences, and rendering. Players with large and heavily developed citie…In-game event20 Jul 2026Pompeii: The Legacy - Plaza Update & Quality of Life ImprovementsHello everyone! First of all, I'd like to apologize that this update took a little longer than I originally hoped. Over the past weeks I've been working on a lot of different parts of the game, and many of the changes ended up being much bigger than they first appeared. I hope you'll find this update worth the wait, because this isn't just another bug-fix patch. The biggest addition is the new…